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Wandering Troubadour AFR

Card

id8519
artistRudy Siswanto
artistIds23f86db1-9103-49bb-83d5-0fda18143921
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank15172
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"There's a new ballad waiting to be born around every corner."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsVenture into the dungeon
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue4
nameWandering Troubadour
number210
originalPrintings
originalReleaseDate
originalTextAt the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.)
otherFaceIds
power4
printingsAFR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeAFR
side
signature
sourceProducts{'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['30276ac1-7d36-5a87-9ee9-b7b5087520b5', '6f1a8390-df17-5641-bace-a6d622c414ba', '71975e86-2dd4-56c4-8fa3-9734ed27f556', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']}
subsets
subtypesDragon, Bard
supertypes
textAt the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.)
toughness2
typeCreature — Dragon Bard
typesCreature
uuid902704a3-38ea-5f4c-9c1e-dd444344bbee
variations
watermark
setNameAdventures in the Forgotten Realms

Identifiers

id8519
cardKingdomEtchedId
cardKingdomFoilId248442
cardKingdomId248099
cardsphereFoilId79206
cardsphereId78989
deckboxId58491
mcmId571337
mcmMetaId343747
mtgArenaId77315
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4ab35b4b-a833-5891-97e4-d76b297d8bd3
mtgoFoilId
mtgoId91922
multiverseId527497
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd3c7f123-31c8-469b-85e5-d20c4d21b2a0
scryfallIllustrationIdd3c38c5b-7f62-4fea-9fa2-804dabe60789
scryfallOracleId1a304703-6b48-4f3f-bd41-7f10ce0a751c
tcgplayerEtchedProductId
tcgplayerProductId243232
uuid902704a3-38ea-5f4c-9c1e-dd444344bbee

Legalities

id8519
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid902704a3-38ea-5f4c-9c1e-dd444344bbee
vintageLegal

Purchase URLs

id8519
cardKingdomhttps://mtgjson.com/links/95cdb3af8acf53a7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4f92ee53e0572342
cardmarkethttps://mtgjson.com/links/1caecf6e050577f6
tcgplayerhttps://mtgjson.com/links/0accbf73f7819df7
tcgplayerEtched
uuid902704a3-38ea-5f4c-9c1e-dd444344bbee

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified漫荡游唱人「随处都有新的歌谣等待诞生。」生物 ~龙/诗人在你的结束步骤开始时,若本回合中有地在你的操控下进战场,则深入地城。(进入第一个房间,或前进至下一个房间。)529843
Chinese Traditional漫蕩遊唱人「隨處都有新的歌謠等待誕生。」生物 ~龍/詩人在你的結束步驟開始時,若本回合中有地在你的操控下進戰場,則深入地城。(進入第一個房間,或前進至下一個房間。)530103
FrenchTroubadouresse errante« Une nouvelle ballade est prête à naître au moindre tournant. »Créature : dragon et bardeAu début de votre étape de fin, si vous avez fait arriver un terrain sur le champ de bataille sous votre contrôle ce tour-ci, aventurez-vous dans le donjon. (Entrez dans la première pièce ou avancez jusqu'à la pièce suivante.)528279
GermanReisende Troubadourin„Hinter jeder Ecke wartet eine neue Ballade darauf, geboren zu werden."Kreatur — Drache, BardeZu Beginn deines Endsegments und falls in diesem Zug ein Land unter deiner Kontrolle ins Spiel gekommen ist, wage dich ins Gewölbe. (Betritt den ersten Raum oder rücke in den nächsten Raum vor.)527757
ItalianCantastorie Errante"Una nuova ballata si nasconde dietro ogni angolo."Creatura — Bardo DragoAll'inizio della tua sottofase finale, se hai fatto entrare nel campo di battaglia una terra sotto il tuo controllo in questo turno, esplora il dungeon. (Entra nella prima stanza o avanza a quella successiva.)528540
Japanese放浪する吟遊詩人「すべての曲がり角に新たな物語が生まれようとしている。」クリーチャー — ドラゴン・バードあなたの終了ステップ開始時に、このターンにあなたがあなたのコントロール下で土地を戦場に出していた場合、ダンジョン探索をする。(ダンジョン探索をするとは、最初の部屋へ入るか、次の部屋へ進むことである。)528801
Korean방랑하는 음유시인"모퉁이를 하나씩 돌 때마다, 그곳에는 태어나기만을 기다리고 있는 새로운 노래가 있다네."생물 — 용 음유시인당신의 종료단 시작에, 이 턴에 대지가 당신의 조종하에 전장에 들어왔다면, 던전에 진입한다. (첫 번째 방에 들어가거나 다음 방으로 전진한다.)529061
Portuguese (Brazil)Trovadora Errante"A cada esquina há uma nova balada esperando para vir à luz."Criatura — Dragão BardoNo início de sua etapa final, se você fez com que um terreno entrasse no campo de batalha sob seu controle neste turno, aventure-se na masmorra. (Entre na primeira sala ou prossiga para a próxima.)529322
RussianБродячий Трубадур«Новая баллада может родиться за каждым углом».Существо — Дракон БардВ начале вашего заключительного шага, если земля выходила на поле битвы под вашим контролем в этом ходу, углубитесь в подземелье. (Войдите в первую комнату или перейдите в следующую комнату.)529583
SpanishTrovadora errante"En cada esquina hay una balada que espera ser compuesta".Criatura — Bardo dragónAl comienzo de tu paso final, si una tierra entró al campo de batalla bajo tu control este turno, adéntrate en la mazmorra. (Entra en la primera sala o avanza a la siguiente.)528018

Rulings

datetext
2021-07-23A player may only have one dungeon in the command zone at a time.
2021-07-23Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
2021-07-23Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
2021-07-23Dungeons are removed from the game as a state-based action.
2021-07-23If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
2021-07-23Moving into a dungeon room will cause its room ability to trigger.
2021-07-23Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
2021-07-23To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
2021-07-23You can only move forward (well, downward) in a dungeon, never backwards or sideways.

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