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Asylum Visitor C19

Other printings of "Asylum Visitor": INR #96 PSOI #99s SOI #99 C19 #103 J21 #286 INR #371

Card

id16042
artistBastien L. Deharme
artistIds798f63ec-41ad-474e-9708-df08193345c6
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank6281
edhrecSaltiness0.18
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"The ravings of the mad are laced with eldritch knowledge."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMadness
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameAsylum Visitor
number103
originalPrintings
originalReleaseDate
originalTextAt the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
otherFaceIds
power3
printingsC19, INR, J21, PSOI, SOI
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeC19
side
signature
sourceProducts{'nonfoil': ['2e2fa533-c4c8-550e-97cb-b3a4ea1584aa']}
subsets
subtypesVampire, Wizard
supertypes
textAt the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
toughness1
typeCreature — Vampire Wizard
typesCreature
uuid20419cc9-614e-5d49-a56e-4a312b6a22f5
variations
watermark
setNameCommander 2019

Identifiers

id16042
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId227202
cardsphereFoilId
cardsphereId61399
deckboxId45927
mcmId393147
mcmMetaId222199
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcb7d4a2b-27f7-568d-b447-f97d85362af4
mtgoFoilId
mtgoId77320
multiverseId470649
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf7b601c3-eb95-4140-8550-4a1ec616a0fa
scryfallIllustrationId19ca30c0-7db2-47aa-bb80-3e12d84b46ca
scryfallOracleId870deab4-8570-40e9-aeda-ac3726cebb84
tcgplayerEtchedProductId
tcgplayerProductId196732
uuid20419cc9-614e-5d49-a56e-4a312b6a22f5

Legalities

id16042
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid20419cc9-614e-5d49-a56e-4a312b6a22f5
vintageLegal

Purchase URLs

id16042
cardKingdomhttps://mtgjson.com/links/db550abf836f7da0
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/1e93d66e308cce53
tcgplayerhttps://mtgjson.com/links/2097f31d0e4b2f7a
tcgplayerEtched
uuid20419cc9-614e-5d49-a56e-4a312b6a22f5

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchVisiteuse d'asile« Il y a une pointe de connaissance surnaturelle dans les divagations des fous. »Créature : vampire et sorcierAu début de l'entretien de chaque joueur, si ce joueur n'a aucune carte en main, vous piochez une carte et vous perdez 1 point de vie.
Folie {1}{B} (Si vous vous défaussez de cette carte, défaussez-vous en vers l'exil. Quand vous le faites, lancez-la pour son coût de folie ou mettez-la dans votre cimetière.)
471555
GermanBesucherin der Anstalt„Hinter der Tobsucht eines Verrückten verbirgt sich manchmal das Wissen um düstere Geheimnisse."Kreatur — Vampir, ZaubererZu Beginn des Versorgungssegments jedes Spielers und falls jener Spieler keine Karten auf der Hand hat, ziehst du eine Karte und verlierst 1 Lebenspunkt.
Wahnsinn {1}{B} (Falls du diese Karte abwirfst, wirf sie ins Exil ab. Wenn du dies tust, wirke sie für ihre Wahnsinn-Kosten oder lege sie auf deinen Friedhof.)
470951
ItalianVisitatrice del Manicomio"Nei vaneggiamenti dei folli si scorgono verità agghiaccianti."Creatura — Mago VampiroAll'inizio del mantenimento di ogni giocatore, se quel giocatore non ha carte in mano, tu peschi una carta e perdi 1 punto vita.
Follia {1}{B} (Se scarti questa carta, scartala in esilio. Quando lo fai, lanciala pagando il suo costo di follia o mettila nel tuo cimitero.)
471857
Japanese精神病棟の訪問者「狂人の妄言には、この世ならざる知識が隠されているわ。」クリーチャー — 吸血鬼・ウィザード各プレイヤーのアップキープの開始時に、そのプレイヤーの手札にカードがない場合、あなたはカードを1枚引き、あなたは1点のライフを失う。
マッドネス{1}{B}(あなたがこのカードを捨てるなら、これを追放領域に捨てる。そうしたとき、マッドネス・コストでこれを唱えるか、これをあなたの墓地に置く。)
472159
Portuguese (Brazil)Visitante do Hospício"Nos devaneios dos loucos escondem-se os conhecimentos mais aterrorizantes."Criatura — Vampiro MagoNo início da manutenção de cada jogador, se aquele jogador não tiver cards na mão, você compra um card e perde 1 ponto de vida.
Loucura {1}{B} (Se você descartar este card, descarte-o para o exílio. Quando fizer isso, conjure-o por seu custo de loucura ou coloque-o em seu cemitério.)
472461
RussianГостья Приюта«В бреде безумцев проскальзывают жуткие знания».Существо — Вампир ЧародейВ начале шага поддержки каждого игрока, если у того игрока в руке нет карт, вы берете одну карту и теряете 1 жизнь.
Бешенство {1}{B} (Если вы сбрасываете эту карту, сбросьте ее в изгнание. Когда вы это делаете, разыграйте ее за ее стоимость Бешенства или положите на ваше кладбище.)
472763
SpanishVisitante del asilo"Los delirios de los locos están tejidos con sabiduría arcana".Criatura — Hechicero vampiroAl comienzo del mantenimiento de cada jugador, si ese jugador no tiene cartas en su mano, robas una carta y pierdes 1 vida.
Demencia {1}{B}. (Si descartas esta carta, exíliala. Cuando lo hagas, lánzala por su coste de demencia o ponla en tu cementerio.)
471253

Rulings

datetext
2016-04-08Asylum Visitor's triggered ability checks the active player's hand as the upkeep begins and as the trigger resolves. If that player has a card in hand as it resolves, you won't draw a card or lose 1 life. Notably, if you control multiple Asylum Visitors during your upkeep, whichever one's first ability resolves first will stop the other's first ability from having any effect unless you have a way to get the card you drew out of your hand before it resolves.
2016-04-08On an opponent's turn, triggered abilities you control will resolve before any triggered abilities of permanents that opponent controls if they trigger at the same time. This means that if you and your opponent each control an Asylum Visitor during your opponent's upkeep, and they have no cards in hand, you'll always draw a card before your opponent has a card in their hand.
2016-04-08The upkeep step is before the draw step, after the untap step. Asylum Visitor's first ability will trigger and resolve before the active player draws a card in their draw step if that player has no cards in hand.
2022-12-08A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
2022-12-08A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
2022-12-08Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
2022-12-08Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
2022-12-08If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
2022-12-08If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
2022-12-08If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
2022-12-08Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
2022-12-08To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

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