← Back Card Profile (by Name)

Wildcall FRF

Other printings of "Wildcall": FRF #146 PFRF #146s UGIN #146 PRM #55749

Card

id34861
artistAdam Paquette
artistIds89023dad-e6c0-41e0-83fb-eb2bfbbdc3f2
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank17724
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextA howl on the wind hides many dangers.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsManifest
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{G}{G}
manaValue2
nameWildcall
number146
originalPrintings
originalReleaseDate
originalTextManifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
otherFaceIds
power
printingsFRF, PFRF, PRM, UGIN
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeFRF
side
signature
sourceProducts{'foil': ['12abbe7b-f87a-5fbf-ab77-1e9edec8cf90', 'de92511a-f155-59ee-95a6-420d8628d822'], 'nonfoil': ['12abbe7b-f87a-5fbf-ab77-1e9edec8cf90', '416ab4e9-0772-5e96-bb47-7c362d329b5e']}
subsets
subtypes
supertypes
textManifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
toughness
typeSorcery
typesSorcery
uuid7b8e2b08-a1a8-58a6-9caf-44be97d7639c
variations
watermark
setNameFate Reforged

Identifiers

id34861
cardKingdomEtchedId
cardKingdomFoilId198884
cardKingdomId198562
cardsphereFoilId18061
cardsphereId18062
deckboxId27139
mcmId271539
mcmMetaId210753
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id629d6d69-0c38-56ca-8fa7-ca4fb1fd72b8
mtgoFoilId55409
mtgoId55408
multiverseId391960
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId065fc4d8-c097-4d0e-81cf-22a0b694be9a
scryfallIllustrationId84eb61a8-fc15-4af6-97ca-25d00f59c2e4
scryfallOracleIdd96ac790-428b-4a64-8dbd-6baa73eb6210
tcgplayerEtchedProductId
tcgplayerProductId95320
uuid7b8e2b08-a1a8-58a6-9caf-44be97d7639c

Legalities

id34861
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid7b8e2b08-a1a8-58a6-9caf-44be97d7639c
vintageLegal

Purchase URLs

id34861
cardKingdomhttps://mtgjson.com/links/52d727b7e2895d5c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2cb1ae2167219b59
cardmarkethttps://mtgjson.com/links/1456d386e778f1b4
tcgplayerhttps://mtgjson.com/links/9ca63ce7f81f9250
tcgplayerEtched
uuid7b8e2b08-a1a8-58a6-9caf-44be97d7639c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified荒野呼唤呼啸风声掩藏了许多危险。法术显化你的牌库顶牌,然后在其上放置X个+1/+1指示物。(显化某张牌的流程是,将该牌面朝下地放进战场,当成2/2生物。如果该牌是生物牌,则可随时支付其法术力费用使其翻回正面。)392145
Chinese Traditional荒野呼喚呼嘯風聲掩藏了許多危險。巫術顯化你的牌庫頂牌,然後在其上放置X個+1/+1指示物。(顯化某張牌的流程是,將該牌面朝下地放進戰場,當成2/2生物。如果該牌是生物牌,則可隨時支付其魔法力費用使其翻回正面。)392330
FrenchAppel sauvageUn hurlement porté par le vent cache de nombreux dangers.RituelManifestez la carte du dessus de votre bibliothèque, puis mettez X marqueurs +1/+1 sur elle. (Pour manifester une carte, mettez-la sur le champ de bataille face cachée comme une créature 2/2. Retournez-la face visible à tout moment pour son coût de mana si c'est une carte de créature.)392700
GermanWildrufDas Heulen des Windes verbirgt viele Gefahren.HexereiManifestiere die oberste Karte deiner Bibliothek und lege dann X +1/+1-Marken auf sie. (Um eine Karte zu manifestieren, bringe sie als eine 2/2 Kreatur verdeckt ins Spiel. Decke sie zu einem beliebigen Zeitpunkt für ihre Manakosten auf, falls es eine Kreaturenkarte ist.)392515
ItalianRichiamo SelvaggioUn ululato nel vento cela molti pericoli.StregoneriaManifesta la prima carta del tuo grimorio, poi metti X segnalini +1/+1 su di essa. (Per manifestare una carta, mettila sul campo di battaglia a faccia in giù come una creatura 2/2. Se è una carta creatura, girala a faccia in su in qualsiasi momento pagando il suo costo di mana.)392885
Japanese野生呼び風のうなる音は多くの危険を隠す。ソーサリーあなたのライブラリーの一番上のカードを予示し、その後、それの上に+1/+1カウンターをX個置く。(カードを予示するには、それを裏向きの状態で2/2クリーチャーとして戦場に出す。それがクリーチャー・カードであるなら、そのマナ・コストで、いつでも表向きにしてよい。)393070
Korean야생의 부름바람을 타고 들리는 울부짖음은 많은 위험을 숨긴다.집중마법당신의 서고 맨 위의 카드를 구현화한 다음, 그 생물에 +1/+1 카운터 X 개를 올려놓는다. (카드를 구현화하려면 해당 카드를 뒷면 상태의 2/2 생물로 전장에 내려놓는다. 그 카드가 생물 카드라면 언제든 마나 비용을 지불하고 앞면 상태로 뒤집을 수 있다.)393255
Portuguese (Brazil)Chamado SelvagemUm uivo no vento esconde muitos perigos.FeitiçoManifeste o card do topo do seu grimório e coloque X marcadores +1/+1 nele. (Para manifestar um card, coloque-o no campo de batalha com a face voltada para baixo como uma criatura 2/2. Volte sua face para cima a qualquer momento pagando seu custo de mana se for um card de criatura.)393440
RussianДикий ЗовВой, несущийся по ветру, сулит множество опасностей.ВолшебствоВоплотите верхнюю карту вашей библиотеки, затем положите на нее X жетонов +1/+1. (Чтобы воплотить карту, положите ее на поле битвы рубашкой вверх как существо 2/2. Если это карта существа, вы в любой момент можете перевернуть ее рубашкой вниз, оплатив ее мана-стоимость.)393625
SpanishLlamada salvajeUn aullido en el viento esconde muchos peligros.ConjuroManifiesta la primera carta de tu biblioteca, luego pon X contadores +1/+1 sobre ella. (Para manifestar una carta, ponla en el campo de batalla boca abajo como una criatura 2/2. Ponla boca arriba en cualquier momento por su coste de maná si es una carta de criatura.)393810

Rulings

datetext
2014-11-24A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
2014-11-24Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2014-11-24At any time, you can look at a face-down permanent you control. You can't look at face-down permanents you don't control unless an effect allows you to or instructs you to.
2014-11-24Because face-down creatures don't have names, they can't have the same name as any other creature, even another face-down creature.
2014-11-24Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2014-11-24If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2014-11-24If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2014-11-24If a manifested creature would have morph if it were face up, you may also turn it face up by paying its morph cost.
2014-11-24If you choose 0 for X, you'll just manifest the top card of your library.
2014-11-24The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
2014-11-24There are no cards in the Fate Reforged set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2014-11-24Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2014-11-24Unlike a face-down creature that was cast using the morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
2014-11-24You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using the morph ability, and so on).

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