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Yarus, Roar of the Old Gods PMKM

Other printings of "Yarus, Roar of the Old Gods": MKM #245 PMKM #245p PMKM #245s MKM #375

Card

id75986
artistDmitry Burmak
artistIds9872f5c0-274a-48ce-a9ad-6f0d5654e29c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank10712
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{R}{G}
manaValue4
nameYarus, Roar of the Old Gods
number245p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power4
printingsMKM, PMKM
promoTypespromopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePMKM
side
signature
sourceProducts
subsets
subtypesCentaur, Druid
supertypesLegendary
textOther creatures you control have haste.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
toughness4
typeLegendary Creature — Centaur Druid
typesCreature
uuid1cb78a4f-0544-5481-ac33-c781af124466
variations85b04fa1-c1b3-54e1-b633-7bbd9c2fa7ee
watermark
setNameMurders at Karlov Manor Promos

Identifiers

id75986
cardKingdomEtchedId
cardKingdomFoilId293608
cardKingdomId293607
cardsphereFoilId
cardsphereId116880
deckboxId88605
mcmId754307
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd0061952-cca7-565e-b0e0-38bf41836e1d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2d3b0d1c-2f53-4f72-8bab-4379e0b4f64b
scryfallIllustrationId0e77d0d0-e6d5-4c41-8927-9ef1aa4e77ca
scryfallOracleId30fd6171-3e57-4c05-a86b-e1c0479ba236
tcgplayerEtchedProductId
tcgplayerProductId536669
uuid1cb78a4f-0544-5481-ac33-c781af124466

Legalities

id75986
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid1cb78a4f-0544-5481-ac33-c781af124466
vintageLegal

Purchase URLs

id75986
cardKingdomhttps://mtgjson.com/links/3c122b80bdcb4754
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/78fbfcf3852e07b7
cardmarket
tcgplayerhttps://mtgjson.com/links/14efd310611096eb
tcgplayerEtched
uuid1cb78a4f-0544-5481-ac33-c781af124466

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-02-02If Yarus, Roar of the Old Gods dies at the same time as one or more face-down creatures you control, its last ability triggers for each of those creatures.
2024-02-02If a face-down creature dies but the permanent card it becomes in the graveyard leaves the graveyard before Yarus, Roar of the Old Gods's last ability resolves, it will not return to the battlefield.
2024-02-02If a permanent card that would be returned to the battlefield face down by Yarus, Roar of the Old Gods's last ability can't be turned face up for some reason, it'll still be returned to the battlefield, but it will stay face down. In that case, it will be a 2/2 creature with no name, mana cost, or creature types. Since it isn't disguised or cloaked, it won't have ward {2}.
2024-02-02Normally, combat damage is dealt all at the same time. In that case, Yarus, Roar of the Old Gods's last ability triggers once for each player that face-down creatures you control dealt combat damage to, regardless of how many creatures were dealing that damage. If any of those face-down creatures have double strike or first strike, the ability will trigger once for each player dealt damage in each combat damage step.

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