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As Luck Would Have It UST

Other printings of "As Luck Would Have It": ULST #33 UST #102

Card

id99292
artistMilivoj Ćeran
artistIds1eced451-4da5-42bc-b49d-70c41246581f
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorsilver
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsHexproof
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G}
manaValue1
nameAs Luck Would Have It
number102
originalPrintings
originalReleaseDate
originalTextHexproof
Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)
otherFaceIds
power
printingsULST, UST
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeUST
side
signature
sourceProducts{'foil': ['9f8542c2-5415-5fcd-a208-48e6cc2fb64e'], 'nonfoil': ['9f8542c2-5415-5fcd-a208-48e6cc2fb64e']}
subsets
subtypes
supertypes
textHexproof
Whenever you roll a die, put a number of luck counters on this enchantment equal to the result. Then if there are 100 or more luck counters on this enchantment, you win the game. (Count both rolls if you reroll a die.)
toughness
typeEnchantment
typesEnchantment
uuidaae145bd-e85a-5894-810a-38ff701a3583
variations
watermark
setNameUnstable

Identifiers

id99292
cardKingdomEtchedId
cardKingdomFoilId215729
cardKingdomId215505
cardsphereFoilId52623
cardsphereId52492
deckboxId37642
mcmId313953
mcmMetaId235353
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1c2623a1-09ba-5888-afea-a6e6d4af9373
mtgoFoilId
mtgoId
multiverseId439491
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd17892f5-5c4a-4149-8d5e-ba9df013866e
scryfallIllustrationIdc3f5108a-2148-4a86-b498-2df07ffb6783
scryfallOracleId9ccdb6ca-4d7d-4312-9e4d-5e8644884cbe
tcgplayerEtchedProductId
tcgplayerProductId153191
uuidaae145bd-e85a-5894-810a-38ff701a3583

Legalities

id99292
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidaae145bd-e85a-5894-810a-38ff701a3583
vintage

Purchase URLs

id99292
cardKingdomhttps://mtgjson.com/links/325e18104dcced4e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ea8daaf3c8200437
cardmarkethttps://mtgjson.com/links/0054fcaa7621875c
tcgplayerhttps://mtgjson.com/links/cf0465d3625291b6
tcgplayerEtched
uuidaae145bd-e85a-5894-810a-38ff701a3583

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-01-19Any die roll with a numerical result will add luck counters to As Luck Would Have It. Rolling the planar die will not cause the second ability to trigger.
2018-01-19The check to win the game happens only as the second ability resolves. For example, if there are 99 luck counters on As Luck Would Have It and you proliferate to add a counter, you won’t automatically win the game.

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