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Vorinclex // The Grand Evolution PMOM

Other printings of "Vorinclex // The Grand Evolution": MOM #213 MOM #213 PMOM #213s PMOM #213s MOM #301 MOM #301 MOM #342 MOM #342

Card

id76207
artistDaarken
artistIdse607a0d4-fc12-4c01-9e3f-501f5269b9cb
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicatorG
colorsG
defense
duelDeck
edhrecRank2418
edhrecSaltiness0.61
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameThe Grand Evolution
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFight, Mill
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue5
nameVorinclex // The Grand Evolution
number213s
originalPrintings
originalReleaseDate
originalText
otherFaceIds585c5617-b77a-529a-a4da-531c06d872bf
power
printingsMOM, PMOM
promoTypesprerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePMOM
sideb
signature
sourceProducts
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile this Saga, then return it to the battlefield (front face up).
toughness
typeEnchantment — Saga
typesEnchantment
uuid89dd55a6-df60-579a-af1c-5c6e526f18e0
variations
watermark
setNameMarch of the Machine Promos

Identifiers

id76207
cardKingdomEtchedId
cardKingdomFoilId276929
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2e2c8717-bb23-527b-bc66-98e83d56c3d0
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId95a239e4-07f8-4b26-bb51-2b245c07e6bf
scryfallIllustrationIde4938da9-124b-4847-90fd-3623aca16ad2
scryfallOracleId166e5680-b8cf-47da-bcae-3591367c5fb4
tcgplayerEtchedProductId
tcgplayerProductId492955
uuid89dd55a6-df60-579a-af1c-5c6e526f18e0

Legalities

id76207
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid89dd55a6-df60-579a-af1c-5c6e526f18e0
vintageLegal

Purchase URLs

id76207
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/320e72a37c3fffc2
cardmarket
tcgplayerhttps://mtgjson.com/links/15f6a049966d0c75
tcgplayerEtched
uuid89dd55a6-df60-579a-af1c-5c6e526f18e0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-04-14If some of the creatures are illegal targets as the chapter II ability tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won’t be put instead on a legal target.
2023-04-14The Forest cards you find can be any land cards with the Forest land type, not just ones named Forest.
2023-04-14The set of creatures that gain the activated fight ability is determined as the chapter III ability resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t gain that ability. Notably, Vorinclex won’t be back on the battlefield yet, so it won’t gain the ability either.
2023-04-14You choose how many targets the chapter II ability of The Grand Evolution has and how the counters are distributed as you put the ability onto the stack. Each target must receive at least one counter.

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