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Keeper of the Accord PCMR

Other printings of "Keeper of the Accord": PLST #CMR-27 CMR #27 PCMR #27p MKC #70 PIP #164 MOC #191 PIP #451 CMR #621 PIP #692 PIP #979 PRM #86016

Card

id65350
artistDenman Rooke
artistIds5eedbc4b-34a3-4ca5-b3f5-9ac2f6b6adf7
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank1031
edhrecSaltiness0.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}
manaValue4
nameKeeper of the Accord
number27p
originalPrintings
originalReleaseDate2024-02-09
originalText
otherFaceIds
power3
printingsCMR, MKC, MOC, PCMR, PIP, PLST, PRM
promoTypespromopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePCMR
side
signature
sourceProducts
subsets
subtypesHuman, Soldier
supertypes
textAt the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
toughness4
typeCreature — Human Soldier
typesCreature
uuid79263ad3-9b60-5020-ad03-3e0b4d954f4a
variations
watermark
setNameCommander Legends Promos

Identifiers

id65350
cardKingdomEtchedId
cardKingdomFoilId293748
cardKingdomId293747
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida32eafc5-e318-56d3-8744-81b0936a4e37
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId345a4b89-1030-40b9-9e79-f3838f25946c
scryfallIllustrationId70a700df-262f-473b-a6d2-6f37729d8edf
scryfallOracleId49b9a3ac-d245-431a-bf40-64d1b8dc2b91
tcgplayerEtchedProductId
tcgplayerProductId543423
uuid79263ad3-9b60-5020-ad03-3e0b4d954f4a

Legalities

id65350
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid79263ad3-9b60-5020-ad03-3e0b4d954f4a
vintageLegal

Purchase URLs

id65350
cardKingdomhttps://mtgjson.com/links/3d3b59b2958b84e1
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1979dba1ba435aa2
cardmarket
tcgplayerhttps://mtgjson.com/links/747c59e3f1bcb4be
tcgplayerEtched
uuid79263ad3-9b60-5020-ad03-3e0b4d954f4a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10Both triggered abilities trigger at the same time. You may put them on the stack in either order.
2020-11-10If the opponent doesn't control more creatures than you as their end step begins, the first ability won't trigger. The same is true for lands and the second ability. Each of those abilities will check again when it tries to resolve. If the opponent no longer controls more creatures (or lands) than you, the ability won't resolve and will have no effect.

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