← Back Card Profile (by Name)

Freejam Regent PAER

Other printings of "Freejam Regent": AER #81 PAER #81s KLR #124

Card

id63872
artistVolkan Baǵa
artistIds93bec3c0-0260-4d31-8064-5d01efb4153f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank23020
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextThe dragons perching in Freejam's towers symbolize the zone's fierce independence.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Improvise
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{R}{R}
manaValue6
nameFreejam Regent
number81s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power4
printingsAER, KLR, PAER
promoTypessetpromo, prerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePAER
side
signature
sourceProducts{'foil': ['fa5191f0-6d7e-546c-bb7e-b181d4e5782c']}
subsets
subtypesCat, Dragon
supertypes
textImprovise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Flying
{1}{R}: This creature gets +2/+0 until end of turn.
toughness4
typeCreature — Cat Dragon
typesCreature
uuidb5217b79-18c1-5180-8e3a-12801dabaf09
variations
watermark
setNameAether Revolt Promos

Identifiers

id63872
cardKingdomEtchedId
cardKingdomFoilId210930
cardKingdomId
cardsphereFoilId48222
cardsphereId
deckboxId34689
mcmId295040
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id71be2a7d-e519-56ec-b11e-33cf7961a9ea
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7b80ed31-1d70-40ab-9c0d-fc3e6f86a029
scryfallIllustrationIdd421e35a-0383-44ec-906a-aba1a655f680
scryfallOracleId87a72c3d-e787-4dd8-b934-4fff4573af6c
tcgplayerEtchedProductId
tcgplayerProductId126832
uuidb5217b79-18c1-5180-8e3a-12801dabaf09

Legalities

id63872
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb5217b79-18c1-5180-8e3a-12801dabaf09
vintageLegal

Purchase URLs

id63872
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9590c2c29ed63c03
cardmarket
tcgplayerhttps://mtgjson.com/links/beb5716f7ccdd178
tcgplayerEtched
uuidb5217b79-18c1-5180-8e3a-12801dabaf09

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-02-09Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.
2017-02-09Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.
2017-02-09If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.
2017-02-09Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says "Counter target spell unless its controller pays {3}."
2017-02-09Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost.
2017-02-09Improvise doesn't change a spell's mana cost or mana value.
2017-02-09Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.
2017-02-09When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

Tip: bookmark this page with your query parameters for quick access.