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As Luck Would Have It ULST

Other printings of "As Luck Would Have It": ULST #33 UST #102

Card

id97105
artistMilivoj Ćeran
artistIds1eced451-4da5-42bc-b49d-70c41246581f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorsilver
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsHexproof
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G}
manaValue1
nameAs Luck Would Have It
number33
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsULST, UST
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeULST
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6']}
subsets
subtypes
supertypes
textHexproof
Whenever you roll a die, put a number of luck counters on this enchantment equal to the result. Then if there are 100 or more luck counters on this enchantment, you win the game. (Count both rolls if you reroll a die.)
toughness
typeEnchantment
typesEnchantment
uuidaabf9d35-5d14-56b1-8bbe-424de570f50b
variations
watermark
setNameThe List (Unfinity Foil Edition)

Identifiers

id97105
cardKingdomEtchedId
cardKingdomFoilId267649
cardKingdomId
cardsphereFoilId94434
cardsphereId
deckboxId71040
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id231fb90b-c9bb-56cb-a1bc-685a7d6a932d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4964656c-3c3a-49ca-aed7-14c1174820c7
scryfallIllustrationIdc3f5108a-2148-4a86-b498-2df07ffb6783
scryfallOracleId9ccdb6ca-4d7d-4312-9e4d-5e8644884cbe
tcgplayerEtchedProductId
tcgplayerProductId287528
uuidaabf9d35-5d14-56b1-8bbe-424de570f50b

Legalities

id97105
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidaabf9d35-5d14-56b1-8bbe-424de570f50b
vintage

Purchase URLs

id97105
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/92ecb94a33564f80
cardmarket
tcgplayerhttps://mtgjson.com/links/ec3dd9a416527841
tcgplayerEtched
uuidaabf9d35-5d14-56b1-8bbe-424de570f50b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-01-19Any die roll with a numerical result will add luck counters to As Luck Would Have It. Rolling the planar die will not cause the second ability to trigger.
2018-01-19The check to win the game happens only as the second ability resolves. For example, if there are 99 luck counters on As Luck Would Have It and you proliferate to add a counter, you won’t automatically win the game.

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