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Wizard's Spellbook AFR

Other printings of "Wizard's Spellbook": AFR #82 PAFR #82a PAFR #82p PAFR #82s AFR #370 PRM #92672

Card

id8685
artistIris Compiet
artistIdsaa807c8c-d07f-4f09-90d3-b2cbf5b86dbf
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank7694
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{U}{U}
manaValue7
nameWizard's Spellbook
number370
originalPrintings
originalReleaseDate
originalText{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.
1–9 | Copy that card. You may cast the copy.
10–19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.
20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.
otherFaceIds
power
printingsAFR, PAFR, PRM
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAFR
side
signature
sourceProducts{'foil': ['d5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['d5512a78-bb11-5566-a634-7c9e4fa91396']}
subsets
subtypes
supertypes
text{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.
1—9 | Copy that card. You may cast the copy.
10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.
20 | Copy each card exiled with this artifact. You may cast any number of the copies without paying their mana costs.
toughness
typeArtifact
typesArtifact
uuidac8950b0-60dd-52af-85cf-1f04b55f67c2
variations6c8872f8-e479-50cc-9ae6-53920725df73
watermark
setNameAdventures in the Forgotten Realms

Identifiers

id8685
cardKingdomEtchedId
cardKingdomFoilId248644
cardKingdomId248141
cardsphereFoilId79580
cardsphereId79554
deckboxId58651
mcmId571374
mcmMetaId343772
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7c0d4abe-5f63-5284-8231-4ee99131fb7e
mtgoFoilId
mtgoId
multiverseId530491
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde5c470b5-91d7-4cf2-b6c0-61280a63bce1
scryfallIllustrationIdc36d62ff-d840-4987-af3e-abac160895db
scryfallOracleId740fe41a-16bb-4c97-a03c-f678f15a0a0c
tcgplayerEtchedProductId
tcgplayerProductId243282
uuidac8950b0-60dd-52af-85cf-1f04b55f67c2

Legalities

id8685
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidac8950b0-60dd-52af-85cf-1f04b55f67c2
vintageLegal

Purchase URLs

id8685
cardKingdomhttps://mtgjson.com/links/640da5dd2a1d37b3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/961cfc149d1ecb8a
cardmarkethttps://mtgjson.com/links/1684aea5bf7e84f4
tcgplayerhttps://mtgjson.com/links/cc8924f8037e0c36
tcgplayerEtched
uuidac8950b0-60dd-52af-85cf-1f04b55f67c2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchGrimoire de magicienArtefact{T} : Exilez une carte d'éphémère ou de rituel ciblée d'un cimetière. Lancez un d20. N'activez que lorsque vous pourriez lancer un rituel.
1—9 | Copiez cette carte. Vous pouvez lancer la copie.
10—19 | Copiez cette carte. Vous pouvez lancer la copie en payant {1} à la place de payer son coût de mana.
20 | Copiez chaque carte exilée par le Grimoire de magicien. Vous pouvez lancer n'importe quel nombre de copies sans payer leur coût de mana.
530602
GermanZauberbuch des MagiersArtefakt{T}: Schicke eine Spontanzauber- oder Hexereikarte deiner Wahl aus einem Friedhof ins Exil. Würfle einen W20. Aktiviere diese Fähigkeit wie eine Hexerei.
1—9 | Kopiere die Karte. Du kannst die Kopie wirken.
10—19 | Kopiere die Karte. Du kannst die Kopie wirken, indem du {1} bezahlst, anstatt ihre Manakosten zu bezahlen.
20 | Kopiere jede Karte, die vom Zauberbuch des Magiers ins Exil geschickt wurde. Du kannst eine beliebige Anzahl der Kopien wirken, ohne ihre Manakosten zu bezahlen.
530528
ItalianLibro degli Incantesimi del MagoArtefatto{T}: Esilia una carta istantaneo o stregoneria bersaglio da un cimitero. Tira un d20. Attiva solo come una stregoneria.
1—9 | Copia quella carta. Puoi lanciare la copia.
10—19 | Copia quella carta. Puoi lanciare la copia pagando {1} invece di pagare il suo costo di mana.
20 | Copia ogni carta esiliata con il Libro degli Incantesimi del Mago. Puoi lanciare un qualsiasi numero di copie senza pagare il loro costo di mana.
530639
Japaneseウィザードの呪文書アーティファクト{T}:墓地にありインスタントやソーサリーであるカード1枚を対象とする。それを追放する。1個のd20を振る。起動はソーサリーとしてのみ行う。
1—9 | そのカードをコピーする。あなたはそのコピーを唱えてもよい。
10—19 | そのカードをコピーする。あなたはそのコピーを、マナ・コストを支払うのではなく{1}を支払って唱えてもよい。
20 | ウィザードの呪文書によって追放された各カードをそれぞれコピーする。あなたはそれらのコピーを、マナ・コストを支払うことなく唱えてもよい。
530676
SpanishLibro de conjuros de magoArtefacto{T}: Exilia la carta de instantáneo o de conjuro objetivo de un cementerio. Tira 1d20. Activa esto solo como un conjuro.
1—9 | Copia esa carta. Puedes lanzar la copia.
10—19 | Copia esa carta. Puedes lanzar la copia pagando {1} en lugar de pagar su coste de maná.
20 | Copia cada carta exiliada con el Libro de conjuros de mago. Puedes lanzar cualquier cantidad de esas copias sin pagar sus costes de maná.
530565

Rulings

datetext
2021-07-23An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
2021-07-23An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
2021-07-23Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
2021-07-23Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
2021-07-23If you control multiple copies of Wizard's Spellbook, each one tracks the cards it has exiled separately.
2021-07-23If your result is 10–19, you may pay {1} instead of its mana cost. You cannot pay its regular mana cost or any alternative costs the copy has. You may pay any additional costs and must pay mandatory additional costs.
2021-07-23If your result is 1–9, you must still pay all costs to cast the copy. You may pay any additional or alternative costs the spell has. If it has any mandatory additional costs, those must be paid.
2021-07-23If your result is 20, you may cast the copies without paying their mana costs. You cannot pay their regular mana costs or any alternative costs the copies have. You may pay any additional costs and must pay mandatory additional costs. You may cast the copies in any order you choose.
2021-07-23In all cases, any copies you don't cast cease to exist after the ability is finished resolving.
2021-07-23Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.
2021-07-23Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.
2021-07-23Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.
2021-07-23The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.
2021-07-23Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.
2021-07-23While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.

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