← Back Card Profile (by Name)

Everlasting Torment C16

Other printings of "Everlasting Torment": SHM #186 C16 #233

Card

id15201
artistRichard Kane Ferguson
artistIds191620ed-2361-444e-96a6-1fe7ce32ef3b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB, R
colorIndicator
colorsB, R
defense
duelDeck
edhrecRank12105
edhrecSaltiness0.78
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextWhen night fell, the plane itself was scarred.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B/R}
manaValue3
nameEverlasting Torment
number233
originalPrintings
originalReleaseDate
originalTextPlayers can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
otherFaceIds
power
printingsC16, SHM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeC16
side
signature
sourceProducts{'nonfoil': ['747c8f6c-8f24-5612-80f1-ad23fd50ef7a']}
subsets
subtypes
supertypes
textPlayers can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
toughness
typeEnchantment
typesEnchantment
uuid240afd5e-3558-5ab9-ae37-ec3aae3f8685
variations
watermark
setNameCommander 2016

Identifiers

id15201
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId209755
cardsphereFoilId
cardsphereId10710
deckboxId34064
mcmId293729
mcmMetaId9749
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd56bb4be-1d42-5029-a4a2-14eabeb43386
mtgoFoilId
mtgoId
multiverseId420850
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId28f857d3-661b-45cd-a8d3-65b9ac0a34c8
scryfallIllustrationIdf317c441-317c-4a69-923a-30a4206b87fb
scryfallOracleIdde41081e-713c-4005-90f7-65d9426208f1
tcgplayerEtchedProductId
tcgplayerProductId124501
uuid240afd5e-3558-5ab9-ae37-ec3aae3f8685

Legalities

id15201
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid240afd5e-3558-5ab9-ae37-ec3aae3f8685
vintageLegal

Purchase URLs

id15201
cardKingdomhttps://mtgjson.com/links/3968ed8ca9b2b784
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/6537abcb52bbba95
tcgplayerhttps://mtgjson.com/links/a291a53d90b64ed2
tcgplayerEtched
uuid240afd5e-3558-5ab9-ae37-ec3aae3f8685

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified无穷折磨当夜晚降临,时空已遍布伤疤。结界牌手不能获得生命。
伤害不能被防止。
所有来源均视同其具有干枯异能地来造成伤害。(具干枯异能的来源会以-1/-1指示物的方式对生物造成伤害。)
421201
FrenchTourment sempiternelQuand la nuit tomba, le plan lui-même était marqué.EnchantementLes joueurs ne peuvent pas gagner de points de vie.
Les blessures ne peuvent pas être prévenues.
Toutes les blessures sont infligées comme si leur source avait la flétrissure. (Une source avec la flétrissure inflige des blessures aux créatures sous la forme de marqueurs -1/-1.)
421903
GermanEwige QualenAls die Nacht endlich kam, hatte die ganze Welt Narben.VerzauberungSpieler können keine Lebenspunkte dazuerhalten.
Schaden kann nicht verhindert werden.
Aller Schaden wird zugefügt, als ob seine Quelle Verdorren hätte. (Eine Quelle mit Verdorren fügt Kreaturen Schaden in Form von -1/-1-Marken zu.)
421552
ItalianTormento EternoQuando cadde la notte, il piano stesso ne rimase segnato.IncantesimoI giocatori non possono guadagnare punti vita.
Il danno non può essere prevenuto.
Tutto il danno viene inflitto come se la sua fonte avesse avvizzire. (Una fonte con avvizzire infligge danno sotto forma di segnalini -1/-1.)
422254
Japanese恒久の拷問夜の帷が降りるとき、この次元自身が傷を負う。エンチャントプレイヤーはライフを得られない。
ダメージは軽減できない。
すべてのダメージは、その発生源が萎縮を持つかのように与えられる。(萎縮を持つ発生源は、クリーチャーに-1/-1カウンターの形でダメージを与える。)
422605
Portuguese (Brazil)Tormento EternoQuando a noite caiu, o próprio plano ganhou cicatrizes.EncantamentoOs jogadores não podem ganhar pontos de vida.
Nenhum dano pode ser prevenido.
Todo dano é causado como se sua fonte tivesse murchar. (Uma fonte com murchar causa dano a criaturas na forma de marcadores -1/-1.)
422956
SpanishTormento eternoCuando cayó la noche, el mismo plano fue herido.EncantamientoLos jugadores no pueden ganar vidas.
El daño no puede ser prevenido.
Todo el daño se hace como si su fuente tuviera la habilidad de debilitar. (Una fuente con la habilidad de debilitar hace daño a las criaturas en forma de contadores -1/-1.)
423307

Rulings

datetext
2008-05-01Effects that replace an event with gaining life (like Words of Worship’s effect does) will end up replacing the event with nothing.
2008-05-01Effects that would replace gaining life with some other effect won’t be able to do anything because it’s impossible for players to gain life.
2008-05-01If a cost includes life gain (like Invigorate’s alternative cost does), that cost can’t be paid.
2008-05-01If an effect says to set your life total to a certain number, and that number is higher than your current life total, that effect will normally cause you to gain life equal to the difference. With Everlasting Torment on the battlefield, that part of the effect won’t do anything. (If the number is lower than your current life total, the effect will work as normal.)
2008-05-01Spells and abilities that replace or redirect damage aren’t affected by Everlasting Torment’s second ability. They’ll work as normal.
2008-05-01Spells and abilities that would normally cause a player to gain life still resolve, but the life-gain part simply has no effect.
2008-05-01The last ability affects all damage, whether it’s dealt by creatures, other permanents, spells, or cards that aren’t on the battlefield. Wither works everywhere.
2008-05-01The “damage can’t be prevented” statement overrides all forms of preventing damage, including protection abilities. Damage prevention spells and abilities can still be cast and played; they just don’t do anything.

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