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Zhur-Taa Ancient DGM

Card

id26060
artistAdam Paquette
artistIds89023dad-e6c0-41e0-83fb-eb2bfbbdc3f2
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank7844
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextMany Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}{G}
manaValue5
nameZhur-Taa Ancient
number119
originalPrintings
originalReleaseDate
originalTextWhenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
otherFaceIds
power7
printingsDGM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeDGM
side
signature
sourceProducts{'foil': ['916509d4-524c-5e40-a16a-04e647d78d44', 'b9c1d8bb-29d1-5572-b3c3-26363ecfdada'], 'nonfoil': ['504865c0-b446-54ee-9a21-0b6e2810b762', '8b550b45-0596-5028-903e-6e08ba3954f4', 'b9c1d8bb-29d1-5572-b3c3-26363ecfdada']}
subsets
subtypesBeast
supertypes
textWhenever a player taps a land for mana, that player adds one mana of any type that land produced.
toughness5
typeCreature — Beast
typesCreature
uuid5ff9ce34-59d2-5bb0-a907-19db98c77887
variations
watermarkgruul
setNameDragon's Maze

Identifiers

id26060
cardKingdomEtchedId
cardKingdomFoilId189817
cardKingdomId189608
cardsphereFoilId13550
cardsphereId13551
deckboxId21095
mcmId261337
mcmMetaId207825
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id87f36911-80b5-5b62-b542-a565d56bd6b9
mtgoFoilId48361
mtgoId48360
multiverseId369019
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2076308f-0f4e-4b31-9e75-c2965942e7d1
scryfallIllustrationId2b41e425-37cc-41b2-8e9f-967ccfaeab87
scryfallOracleId6543b60c-12b0-4e69-9074-6a2b468c5234
tcgplayerEtchedProductId
tcgplayerProductId67901
uuid5ff9ce34-59d2-5bb0-a907-19db98c77887

Legalities

id26060
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid5ff9ce34-59d2-5bb0-a907-19db98c77887
vintageLegal

Purchase URLs

id26060
cardKingdomhttps://mtgjson.com/links/80d5082582596c5e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ad5271d73fec7314
cardmarkethttps://mtgjson.com/links/bfed1a33559582b9
tcgplayerhttps://mtgjson.com/links/3432a4b21247530f
tcgplayerEtched
uuid5ff9ce34-59d2-5bb0-a907-19db98c77887

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified筑塔族祖兽很多拉尼卡子民都认为大自然就是井然有序的树丛,以及由妖精照顾的腐尸农场。那是因为他们还没看过古鲁所在的野地。生物~野兽每当牌手横置一个地以产生法术力时,该牌手加一点法术力到他的法术力池中,其类别为该地刚才已产生之类别。368707
Chinese Traditional筑塔族祖獸很多拉尼卡子民都認為大自然就是井然有序的樹叢,以及由妖精照顧的腐屍農場。那是因為他們還沒看過古魯所在的野地。生物~野獸每當玩家橫置一個地以產生魔法力時,該玩家加一點魔法力到他的魔法力池中,其類別為該地剛才已產生之類別。368912
FrenchAncien de Zhur-TaaPour beaucoup de Ravnicans, la nature se résume à des bosquets proprets et à des fermes à putréfaction gérées par des elfes. Ils ignorent tout des étendues sauvages des Gruul.Créature : bêteÀ chaque fois qu'un joueur engage un terrain pour du mana, ce joueur ajoute à sa réserve un mana de n'importe quel type que ce terrain produisait.369218
GermanZhur-Taa-UrwesenViele Ravnicaner denken bei Natur an gepflegte Haine und an von Elfen geführte Verrottungsfarmen. Sie kennen die Gruul-Wildnis noch nicht.Kreatur — BestieImmer wenn ein Spieler ein Land für Mana tappt, erhöht dieser Spieler seinen Manavorrat um ein zusätzliches Mana eines beliebigen Typs, den dieses Land erzeugt hat.369273
ItalianAnziano di Zhur-TaaMolti abitanti di Ravnica pensano alla natura come a boschetti ordinati e mortifici governati dagli elfi. Non hanno visto le terre selvagge dei Gruul.Creatura — BestiaOgniqualvolta un giocatore TAPpa una terra per attingere mana, quel giocatore aggiunge alla sua riserva di mana un mana di qualsiasi tipo quella terra abbia prodotto.369565
Japaneseザル=ターの古きものラヴニカ人の多くは、自然というと整然とした並木道やエルフが手入れをする腐敗農場を思い浮かべる。グルールの荒野を見たことがないからだろう。クリーチャー — ビーストプレイヤー1人がマナを引き出す目的で土地を1つタップするたび、そのプレイヤーはその土地が生み出したいずれかのタイプのマナ1点を自分のマナ・プールに加える。369713
Korean주르-타아 고대야수라브니카 시민들은 대부분 자연이라고 하면 잘 정리된 숲이나 엘프가 가꾸는 부패 농장을 떠올린다. 그들은 그룰을 모른다.생물 — 야수플레이어가 마나를 얻기 위해 대지를 탭할 때마다, 그 플레이어는 그 대지가 생성한 마나 유형 중 하나를 골라 자신의 마나풀에 추가로 한 개 담는다.369832
RussianДревнее Чудище Зур-ТааМногим жителям Равники кажется, что природа — это ухоженные рощицы и гнилостные фермы, на которых трудятся эльфы. Они никогда не бывали в дебрях, где обитают Груулы.Существо — ЗверьКаждый раз, когда игрок поворачивает землю для получения маны, тот игрок добавляет в свое хранилище маны одну ману любого типа, произведенного той землей.370065
SpanishAntiguo Zhur-TaaMuchos habitantes de Rávnica piensan que la naturaleza consiste en arboledas ordenadas y granjas de podredumbre atendidas por elfos. No han visto las tierras salvajes gruul.Criatura — BestiaSiempre que un jugador gire una tierra para obtener maná, ese jugador agrega un maná de un tipo que produjo esa tierra a su reserva de maná.370265

Rulings

No rulings available.

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