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Okaun, Eye of Chaos PBBD

Other printings of "Okaun, Eye of Chaos": BBD #6 PBBD #6s

Card

id64443
artistYongjae Choi
artistIds5ab91c3b-a6da-4751-a56e-81d0f61a67ab
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank7078
edhrecSaltiness0.73
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsPartner, Partner with
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{4}{R}
manaValue5
nameOkaun, Eye of Chaos
number6s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsBBD, PBBD, SLD
promoTypessetpromo, prerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePBBD
side
signature
sourceProducts
subsets
subtypesCyclops, Berserker
supertypesLegendary
textPartner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
toughness3
typeLegendary Creature — Cyclops Berserker
typesCreature
uuid15eb65d4-3f43-5aaa-b816-4bd279ec2708
variations
watermark
setNameBattlebond Promos

Identifiers

id64443
cardKingdomEtchedId
cardKingdomFoilId219659
cardKingdomId
cardsphereFoilId55383
cardsphereId
deckboxId39892
mcmId359346
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id50ff932a-d68f-5f41-b5d8-70464b110018
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdec874b1b-0bdc-47c8-a2a8-15ec47ea3510
scryfallIllustrationId4922f53b-bdc9-439f-be15-89a420b6ffaa
scryfallOracleId7dec219b-96d1-4d4c-b3ac-15eda9d2ccc6
tcgplayerEtchedProductId
tcgplayerProductId168418
uuid15eb65d4-3f43-5aaa-b816-4bd279ec2708

Legalities

id64443
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid15eb65d4-3f43-5aaa-b816-4bd279ec2708
vintageLegal

Purchase URLs

id64443
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/26983476875f4122
cardmarket
tcgplayerhttps://mtgjson.com/links/09e5fd22b5ec1b77
tcgplayerEtched
uuid15eb65d4-3f43-5aaa-b816-4bd279ec2708

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-06-08An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2018-06-08Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
2018-06-08If a creature’s power is less than 0 when it’s doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. The same is true for its toughness. For example, if an effect has given Okaun -7/-0 so that its power and toughness are -4/3, doubling its power and toughness gives it -4/+3 and it’s -8/6 until end of turn.
2018-06-08If an effect has a player flip a coin but refers to whether the flip came up heads or tails, that flip has no winner or loser.
2018-06-08If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power. The same is true for its toughness.
2018-06-08If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.
2018-06-08Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text.
2018-06-08Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon’s effect puts one into your hand from the command zone, not both.
2018-06-08The second ability represented by the “partner with [name]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with [name]” is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
2018-06-08The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
2018-06-08To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander.
2018-06-08“Partner with [name]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library.”
2018-07-13If an effect has a player flip a coin and refers to winning or losing a flip, only the player who flipped the coin wins or loses the flip. If that player loses the flip, nobody wins the flip.

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