← Back Card Profile (by Name)

Okaun, Eye of Chaos BBD

Other printings of "Okaun, Eye of Chaos": BBD #6 PBBD #6s

Card

id10989
artistYongjae Choi
artistIds5ab91c3b-a6da-4751-a56e-81d0f61a67ab
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank7073
edhrecSaltiness0.73
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPartner, Partner with
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{4}{R}
manaValue5
nameOkaun, Eye of Chaos
number6
originalPrintings
originalReleaseDate
originalTextPartner with Zndrsplt, Eye of Wisdom (When this creature enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
otherFaceIds
power3
printingsBBD, PBBD, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeBBD
side
signature
sourceProducts{'foil': ['7483f37d-039c-5f4a-ae7c-b2a191d6f5fd'], 'nonfoil': ['7483f37d-039c-5f4a-ae7c-b2a191d6f5fd']}
subsets
subtypesCyclops, Berserker
supertypesLegendary
textPartner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
toughness3
typeLegendary Creature — Cyclops Berserker
typesCreature
uuid8d9401d6-67c6-5aa9-8a5f-fae96345fc86
variations
watermark
setNameBattlebond

Identifiers

id10989
cardKingdomEtchedId
cardKingdomFoilId219417
cardKingdomId219145
cardsphereFoilId55144
cardsphereId55143
deckboxId38827
mcmId358620
mcmMetaId262861
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3e171d9d-3bb2-5b17-b1c7-8d2819be8b52
mtgoFoilId
mtgoId68740
multiverseId445974
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd53ee8c0-b27c-4556-b610-ff64edb7a18f
scryfallIllustrationId4922f53b-bdc9-439f-be15-89a420b6ffaa
scryfallOracleId7dec219b-96d1-4d4c-b3ac-15eda9d2ccc6
tcgplayerEtchedProductId
tcgplayerProductId167828
uuid8d9401d6-67c6-5aa9-8a5f-fae96345fc86

Legalities

id10989
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid8d9401d6-67c6-5aa9-8a5f-fae96345fc86
vintageLegal

Purchase URLs

id10989
cardKingdomhttps://mtgjson.com/links/c3e38222d2c9870c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fcbd89b9c6ba3433
cardmarkethttps://mtgjson.com/links/43aab3732b89029a
tcgplayerhttps://mtgjson.com/links/bfe303dd551b0100
tcgplayerEtched
uuid8d9401d6-67c6-5aa9-8a5f-fae96345fc86

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified混沌之眼欧寇然传奇生物 ~独眼巨人/狂战士与智慧之眼岑斯莉拍档(当此生物进战场时,目标牌手可以将岑斯莉从其牌库置于其手上,然后洗牌。)
在你回合的战斗开始时,掷硬币直到你猜错任一掷为止。
每当任一牌手猜对一次掷硬币时,将欧寇然的力量和防御力加倍直到回合结束。
446486
Japanese混沌の目、オカウン伝説のクリーチャー — サイクロプス・狂戦士知恵の目、ゼンドスプルトとの共闘(このクリーチャーが戦場に出たとき、プレイヤー1人を対象とする。そのプレイヤーは「自分のライブラリーから知恵の目、ゼンドスプルトを自分の手札に加え、その後切り直す」を選んでもよい。)
あなたのターンの戦闘の開始時に、あなたがコイン投げに負けるまでコイン投げをする。
プレイヤーがコイン投げに勝つたび、ターン終了時まで、混沌の目、オカウンのパワーとタフネスを2倍にする。
446230

Rulings

datetext
2018-06-08An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2018-06-08Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
2018-06-08If a creature’s power is less than 0 when it’s doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. The same is true for its toughness. For example, if an effect has given Okaun -7/-0 so that its power and toughness are -4/3, doubling its power and toughness gives it -4/+3 and it’s -8/6 until end of turn.
2018-06-08If an effect has a player flip a coin but refers to whether the flip came up heads or tails, that flip has no winner or loser.
2018-06-08If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power. The same is true for its toughness.
2018-06-08If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.
2018-06-08Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text.
2018-06-08Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon’s effect puts one into your hand from the command zone, not both.
2018-06-08The second ability represented by the “partner with [name]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with [name]” is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
2018-06-08The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
2018-06-08To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander.
2018-06-08“Partner with [name]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library.”
2018-07-13If an effect has a player flip a coin and refers to winning or losing a flip, only the player who flipped the coin wins or loses the flip. If that player loses the flip, nobody wins the flip.

Tip: bookmark this page with your query parameters for quick access.