← Back Card Profile (by Name)

Academy at Tolaria West OPCA

Other printings of "Academy at Tolaria West": OHOP #1 OPCA #9

Card

id62322
artistJames Paick
artistIds1a7be0a2-d8ac-45c7-b0a0-eb0886f47b5f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameAcademy at Tolaria West
number9
originalPrintings
originalReleaseDate
originalTextAt the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever you roll CHAOS, discard your hand.
otherFaceIds
power
printingsOHOP, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOPCA
side
signature
sourceProducts{'nonfoil': ['72ea1fc0-e27c-511a-94af-040811f3d217']}
subsets
subtypesDominaria
supertypes
textAt the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever chaos ensues, discard your hand.
toughness
typePlane — Dominaria
typesPlane
uuid2681bced-dd18-5a57-a1c4-985b73ec5164
variations
watermark
setNamePlanechase Anthology Planes

Identifiers

id62322
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId210250
cardsphereFoilId
cardsphereId129258
deckboxId34249
mcmId294404
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide748b4a0-4f7a-5264-92ef-77d461fbb4d5
mtgoFoilId
mtgoId
multiverseId423590
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallIded4f4210-9871-4cec-9b46-100c80f93cd4
scryfallIllustrationId8d617a18-0f09-4471-8ac6-f0928f1f9912
scryfallOracleId15b979de-c8ee-4664-9ca7-6c4eb3346967
tcgplayerEtchedProductId
tcgplayerProductId125570
uuid2681bced-dd18-5a57-a1c4-985b73ec5164

Legalities

id62322
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid2681bced-dd18-5a57-a1c4-985b73ec5164
vintage

Purchase URLs

id62322
cardKingdomhttps://mtgjson.com/links/536c25225d9c5601
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/83a915a27d3f07e3
tcgplayerEtched
uuid2681bced-dd18-5a57-a1c4-985b73ec5164

Foreign Data (per language)

No foreign data.

Rulings

datetext
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01Academy at Tolaria West's first ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you have no cards in hand as your end step begins, and (2) the ability will do nothing unless you have no cards in hand by the time it resolves.
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01If you discard your hand as a result of rolling {CHAOS}, Academy at Tolaria West's first ability will then trigger at the beginning of your end step (unless you planeswalk or somehow put a card in your hand before then).
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

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