Other printings of "Adriana, Captain of the Guard": PZ2 #45 CN2 #73 ONC #114 DMC #139 C20 #200
| id | 26670 |
|---|---|
| artist | Chris Rallis |
| artistIds | a8e7b854-b15a-421a-b66d-6e68187ae285 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | R, W |
| colorIndicator | |
| colors | R, W |
| defense | |
| duelDeck | |
| edhrecRank | 3813 |
| edhrecSaltiness | 0.1 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Melee |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {3}{R}{W} |
| manaValue | 5 |
| name | Adriana, Captain of the Guard |
| number | 139 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) |
| otherFaceIds | |
| power | 4 |
| printings | C20, CN2, DMC, ONC, PZ2 |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | DMC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['570bb70e-b533-5283-b130-df16c494b139']} |
| subsets | |
| subtypes | Human, Knight |
| supertypes | Legendary |
| text | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) |
| toughness | 4 |
| type | Legendary Creature — Human Knight |
| types | Creature |
| uuid | 04c7c1ee-844b-5545-86ea-53c70f7a68c0 |
| variations | |
| watermark | |
| setName | Dominaria United Commander |
| id | 26670 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 264372 |
| cardsphereFoilId | |
| cardsphereId | 92187 |
| deckboxId | 68014 |
| mcmId | 672213 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | e566082e-bbe0-5e0b-b725-a9cac0a7f902 |
| mtgoFoilId | |
| mtgoId | 103164 |
| multiverseId | 578755 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 01c2337d-1c3c-4c5e-8b06-dc8a8c56164e |
| scryfallIllustrationId | 62d608ee-0374-452d-b8d4-67fc1948572d |
| scryfallOracleId | de23275e-e9c1-4151-aed8-f79ead03d5d4 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 282889 |
| uuid | 04c7c1ee-844b-5545-86ea-53c70f7a68c0 |
| id | 26670 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 04c7c1ee-844b-5545-86ea-53c70f7a68c0 |
| vintage | Legal |
| id | 26670 |
|---|---|
| cardKingdom | https://mtgjson.com/links/3f620ca68692fdc1 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/277167ca52c4982b |
| tcgplayerEtched | |
| uuid | 04c7c1ee-844b-5545-86ea-53c70f7a68c0 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 侍卫队长亚卓安娜 | 传奇生物 ~人类/骑士 | 乱斗(每当此生物攻击时,本次战斗中每有一位受你攻击的对手,此生物便得+1/+1直到回合结束。) 由你操控的其他生物具有乱斗异能。(若某生物具有数个乱斗异能,则每一个都会分别触发。) | 579907 | ||
| French | Adriana, capitaine de la garde | Créature légendaire : humain et chevalier | Mêlée (À chaque fois que cette créature attaque, elle gagne +1/+1 jusqu'à la fin du tour pour chaque adversaire que vous avez attaqué pendant ce combat.) Les autres créatures que vous contrôlez ont la mêlée. (Si une créature a plusieurs occurrences de mêlée, chacune d'elles se déclenche séparément.) | 579187 | ||
| German | Adriana, Hauptmann der Stadtwache | Legendäre Kreatur — Mensch, Ritter | Tumult (Immer wenn diese Kreatur angreift, erhält sie bis zum Ende des Zuges +1/+1 für jeden Gegner, den du in diesem Kampf angegriffen hast.) Andere Kreaturen, die du kontrollierst, haben Tumult. (Hat eine Kreatur mehrfach Tumult, wird jedes Vorkommen einzeln ausgelöst.) | 578899 | ||
| Italian | Adriana, Capitana della Guardia | Creatura Leggendaria — Cavaliere Umano | Mischia (Ogniqualvolta questa creatura attacca, prende +1/+1 fino alla fine del turno per ogni avversario che hai attaccato in questo combattimento.) Le altre creature che controlli hanno mischia. (Se una creatura ha più istanze di mischia, ognuna si innesca separatamente.) | 579331 | ||
| Japanese | 護衛隊長、アドリアナ | 伝説のクリーチャー — 人間・騎士 | 会戦(このクリーチャーが攻撃するたび、ターン終了時まで、これはこの戦闘であなたが攻撃した対戦相手1人につき+1/+1の修整を受ける。) あなたがコントロールしていてこれでないすべてのクリーチャーは会戦を持つ。(クリーチャー1体に複数の会戦があるなら、それぞれ別個に誘発する。) | 579475 | ||
| Portuguese (Brazil) | Adriana, Capitã da Guarda | Criatura Lendária — Humano Cavaleiro | Embate (Toda vez que esta criatura ataca, ela recebe +1/+1 até o final do turno para cada oponente que você atacou neste combate.) As outras criaturas que você controla têm embate. (Se uma criatura tem ocorrências múltiplas de embate, cada uma é desencadeada separadamente.) | 579619 | ||
| Spanish | Adriana, capitana de la guardia | Criatura legendaria — Caballero humano | Reyerta. (Siempre que esta criatura ataque, obtiene +1/+1 hasta el final del turno por cada oponente al que atacaste este combate.) Las otras criaturas que controlas tienen la habilidad de reyerta. (Si una criatura tiene varias copias de reyerta, cada una se dispara por separado.) | 579043 |
| date | text |
|---|---|
| 2016-08-23 | Creatures that enter the battlefield attacking were never declared as attackers, so they won't count toward melee's effect. Similarly, if a creature with melee enters the battlefield attacking, melee won't trigger. |
| 2016-08-23 | It doesn't matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn. |
| 2016-08-23 | Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus. |
| 2016-08-23 | You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn't matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn't matter if the opponent you attacked is still in the game. |
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