← Back Card Profile (by Name)

Aether Meltdown KLD

Other printings of "Aether Meltdown": KLD #36 KLR #38

Card

id43642
artistJason Felix
artistIdsaf42a44c-8ec3-47a7-9047-5d29ddad186d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank20412
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Flash
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameAether Meltdown
number36
originalPrintings
originalReleaseDate
originalTextFlash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When Aether Meltdown enters the battlefield, you get {EE} (two energy counters).
Enchanted permanent gets -4/-0.
otherFaceIds
power
printingsKLD, KLR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['55a2ef53-0387-5f64-a9a6-b7d0e4806409', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']}
subsets
subtypesAura
supertypes
textFlash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When this Aura enters, you get {E}{E} (two energy counters).
Enchanted creature gets -4/-0.
toughness
typeEnchantment — Aura
typesEnchantment
uuida8b26f48-48b6-5f60-aba4-5b23634f8cb9
variations
watermark
setNameKaladesh

Identifiers

id43642
cardKingdomEtchedId
cardKingdomFoilId209260
cardKingdomId208947
cardsphereFoilId22718
cardsphereId22719
deckboxId33674
mcmId292802
mcmMetaId223803
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id302b1b22-6009-51d7-8c62-2c98deadb978
mtgoFoilId61634
mtgoId61633
multiverseId417609
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId91f99614-45e2-4688-8403-f3a6b9162b08
scryfallIllustrationId3073e4c7-f2ad-46db-962c-91d542a2112d
scryfallOracleId433a2880-d989-4c40-99fa-0896de341b88
tcgplayerEtchedProductId
tcgplayerProductId123092
uuida8b26f48-48b6-5f60-aba4-5b23634f8cb9

Legalities

id43642
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuida8b26f48-48b6-5f60-aba4-5b23634f8cb9
vintageLegal

Purchase URLs

id43642
cardKingdomhttps://mtgjson.com/links/a96b1858f09d631f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a4c6f7c6e1d42dc4
cardmarkethttps://mtgjson.com/links/2996240670b1d69f
tcgplayerhttps://mtgjson.com/links/6a58962fbc244a6d
tcgplayerEtched
uuida8b26f48-48b6-5f60-aba4-5b23634f8cb9

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified乙太熔毁结界~灵气闪现(你可以于你能够施放瞬间的时机下施放此咒语。)
结附于生物或载具
当乙太熔毁进战场时,你得到{E}{E}(两个能量指示物)。
所结附的永久物得-4/-0。
417873
Chinese Traditional乙太熔毀結界~靈氣閃現(你可以於你能夠施放瞬間的時機下施放此咒語。)
結附於生物或載具
當乙太熔毀進戰場時,你得到{E}{E}(兩個能量指示物)。
所結附的永久物得-4/-0。
418137
FrenchFusion de l'ÉtherEnchantement : auraFlash (Vous pouvez lancer ce sort à tout moment où vous pourriez lancer un éphémère.)
Enchanter : créature ou véhicule
Quand la Fusion de l'Éther arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »).
Le permanent enchanté gagne -4/-0.
418665
GermanÄtherkollapsVerzauberung — AuraAufblitzen (Du kannst diesen Zauberspruch zu jedem Zeitpunkt wirken, zu dem du einen Spontanzauber wirken könntest.)
Verzaubert eine Kreatur oder ein Fahrzeug
Wenn der Ätherkollaps ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken).
Die verzauberte bleibende Karte erhält -4/-0.
418401
ItalianCollasso dell'EtereIncantesimo — AuraLampo (Puoi lanciare questa magia in ogni momento in cui potresti lanciare un istantaneo.)
Incanta creatura o Veicolo
Quando il Collasso dell'Etere entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia).
Il permanente incantato prende -4/-0.
418929
Japanese霊気溶融エンチャント — オーラ瞬速(あなたはこの呪文を、あなたがインスタントを唱えられるときならいつでも唱えてよい。)
エンチャント(クリーチャーか機体)
霊気溶融が戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。
エンチャントされているパーマネントは-4/-0の修整を受ける。
419193
Korean에테르 붕괴부여마법 — 마법진섬광 (순간마법을 발동할 수 있는 시기라면 당신은 이 주문을 언제든지 발동할 수 있다.)
생물 또는 탑승물에 부여
에테르 붕괴가 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다.
부여된 지속물은 -4/-0을 받는다.
419457
Portuguese (Brazil)Derretimento EtéreoEncantamento — AuraLampejo (Você poderá conjurar esta mágica a qualquer momento em que puder conjurar uma mágica instantânea.)
Encantar criatura ou Veículo
Quando Derretimento Etéreo entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia).
A permanente encantada recebe -4/-0.
419721
RussianЭфирный РасплавЧары — АураМиг (Вы можете разыграть это заклинание при любой возможности разыгрывать мгновенные заклинания.)
Зачаровать существо или Машину
Когда Эфирный Расплав выходит на поле битвы, вы получаете {E}{E} (два жетона энергии).
Зачарованный перманент получает -4/-0.
419985
SpanishColapso del éterEncantamiento — AuraDestello. (Puedes lanzar este hechizo en cualquier momento en que pudieras lanzar un instantáneo.)
Encantar criatura o vehículo.
Cuando el Colapso del éter entre al campo de batalla, obtienes {E}{E} (dos contadores de energía).
El permanente encantado obtiene -4/-0.
420249

Rulings

datetext
2016-09-20If the target creature or Vehicle becomes an illegal target while Aether Meltdown is on the stack, Aether Meltdown won't resolve. It won't enter the battlefield and you won't get {E}{E}.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

Tip: bookmark this page with your query parameters for quick access.