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Aethersquall Ancient KLD

Other printings of "Aethersquall Ancient": KLD #39 PKLD #39s DRC #68 M3C #174

Card

id43645
artistSam Burley
artistIdsf89f4b78-cefb-41f7-b7cb-4f4d28de0c4f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank5422
edhrecSaltiness0.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{U}{U}
manaValue7
nameAethersquall Ancient
number39
originalPrintings
originalReleaseDate
originalTextFlying
At the beginning of your upkeep, you get {EEE} (three energy counters).
Pay {EEEEEEEE}: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.
otherFaceIds
power6
printingsDRC, KLD, M3C, PKLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['2fb85819-8bb7-565c-bc80-24f9482f50a2', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e', 'f11efbac-a2d4-5228-acba-c858c60c12ac']}
subsets
subtypesLeviathan
supertypes
textFlying
At the beginning of your upkeep, you get {E}{E}{E} (three energy counters).
Pay eight {E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
toughness6
typeCreature — Leviathan
typesCreature
uuid65446995-0178-5d75-9f64-f7b58e94feae
variations
watermark
setNameKaladesh

Identifiers

id43645
cardKingdomEtchedId
cardKingdomFoilId209207
cardKingdomId208885
cardsphereFoilId22728
cardsphereId22729
deckboxId33447
mcmId292735
mcmMetaId223757
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9e67eae4-eacf-5fb4-9695-2edbabd08cf2
mtgoFoilId61904
mtgoId61903
multiverseId417612
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId55127a25-dc64-4f26-ae50-ed7247c22ae6
scryfallIllustrationId10dd1193-f3e3-4023-9258-8ad5ed804001
scryfallOracleId47c685b1-6e1e-4e08-8a52-9da6902df113
tcgplayerEtchedProductId
tcgplayerProductId122916
uuid65446995-0178-5d75-9f64-f7b58e94feae

Legalities

id43645
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid65446995-0178-5d75-9f64-f7b58e94feae
vintageLegal

Purchase URLs

id43645
cardKingdomhttps://mtgjson.com/links/82b3246669092c96
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/889ae6100cb5797f
cardmarkethttps://mtgjson.com/links/a05dae50264610c7
tcgplayerhttps://mtgjson.com/links/e470dda0de7f9895
tcgplayerEtched
uuid65446995-0178-5d75-9f64-f7b58e94feae

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified乙太风祖怪生物~海怪飞行
在你的维持开始时,你得到{E}{E}{E}(三个能量指示物)。
支付{E}{E}{E}{E}{E}{E}{E}{E}:将所有其他生物移回其拥有者手上。只可以于你能施放法术的时机下起动此异能。
417876
Chinese Traditional乙太風祖怪生物~海怪飛行
在你的維持開始時,你得到{E}{E}{E}(三個能量指示物)。
支付{E}{E}{E}{E}{E}{E}{E}{E}:將所有其他生物移回其擁有者手上。只可以於你能施放巫術的時機下起動此異能。
418140
FrenchAncêtre soufflétherCréature : léviathanVol
Au début de votre entretien, vous gagnez {E}{E}{E} (trois marqueurs « énergie »).
Payez {E}{E}{E}{E}{E}{E}{E}{E} : Renvoyez toutes les autres créatures dans les mains de leurs propriétaires. N'activez cette capacité que lorsque vous pourriez lancer un rituel.
418668
GermanÄtherwind-UrwesenKreatur — LeviathanFliegend
Zu Beginn deines Versorgungssegments erhältst du {E}{E}{E} (drei Energiemarken).
Bezahle {E}{E}{E}{E}{E}{E}{E}{E}: Bringe alle anderen Kreaturen auf die Hand ihrer Besitzer zurück. Aktiviere diese Fähigkeit nur zu einem Zeitpunkt, zu dem du auch eine Hexerei wirken könntest.
418404
ItalianAntico EternautaCreatura — LeviatanoVolare
All'inizio del tuo mantenimento, ottieni {E}{E}{E} (tre segnalini energia).
Paga {E}{E}{E}{E}{E}{E}{E}{E}: Fai tornare tutte le altre creature in mano ai rispettivi proprietari. Attiva questa abilità solo quando potresti lanciare una stregoneria.
418932
Japanese霊気烈風の古きものクリーチャー — リバイアサン飛行
あなたのアップキープの開始時に、あなたは{E}{E}{E}(エネルギー・カウンター3個)を得る。
{E}{E}{E}{E}{E}{E}{E}{E}を支払う:他のすべてのクリーチャーをオーナーの手札に戻す。この能力は、あなたがソーサリーを唱えられるときにのみ起動できる。
419196
Korean에테르돌풍 고대생물생물 — 리바이어던비행
당신의 유지단 시작에, 당신은 {E}{E}{E}(에너지 카운터 세 개)를 얻는다.
{E}{E}{E}{E}{E}{E}{E}{E}를 지불한다: 다른 모든 생물을 소유자의 손으로 되돌린다. 당신이 집중마법을 발동할 수 있는 시기에만 이 능력을 활성화할 수 있다.
419460
Portuguese (Brazil)Ancião da Borrasca EtéreaCriatura — LeviatãVoar
No início de sua manutenção você recebe {E}{E}{E} (três marcadores de energia).
Pague {E}{E}{E}{E}{E}{E}{E}{E}: Devolva todas as outras criaturas para as mãos de seus donos. Ative esta habilidade somente nos momentos em que poderia conjurar um feitiço.
419724
RussianПращур Эфирных БурьСущество — ЛевиафанПолет
В начале вашего шага поддержки вы получаете {E}{E}{E} (три жетона энергии).
Заплатите {E}{E}{E}{E}{E}{E}{E}{E}: верните все другие существа в руки их владельцев. Активируйте эту способность только при возможности разыгрывать волшебство.
419988
SpanishEterbullidor antiguoCriatura — LeviatánVuela.
Al comienzo de tu mantenimiento, obtienes {E}{E}{E} (tres contadores de energía).
Pagar {E}{E}{E}{E}{E}{E}{E}{E}: Regresa todas las otras criaturas a las manos de sus propietarios. Activa esta habilidad solo cuando puedas lanzar un conjuro.
420252

Rulings

datetext
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

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