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Aetherwind Basker AER

Other printings of "Aetherwind Basker": AER #104 PAER #104s DRC #107

Card

id7871
artistSvetlin Velinov
artistIdsffd063ae-c097-4f26-b2e6-b1e2137708bc
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank10495
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextIts frill inspired the design of efficient aether collectors.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTrample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{G}{G}{G}
manaValue7
nameAetherwind Basker
number104
originalPrintings
originalReleaseDate
originalTextTrample
Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control.
Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.
otherFaceIds
power7
printingsAER, DRC, PAER
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeAER
side
signature
sourceProducts{'foil': ['b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c8e0fc44-da90-5aac-84ea-ee8e2e5caf01', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['612e4818-c476-55ec-9fb7-5cd60a366120', 'b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'f11efbac-a2d4-5228-acba-c858c60c12ac']}
subsets
subtypesLizard
supertypes
textTrample
Whenever this creature enters or attacks, you get {E} (an energy counter) for each creature you control.
Pay {E}: This creature gets +1/+1 until end of turn.
toughness7
typeCreature — Lizard
typesCreature
uuid00596d10-05fa-501c-8e39-fd61c94ca525
variations
watermark
setNameAether Revolt

Identifiers

id7871
cardKingdomEtchedId
cardKingdomFoilId210671
cardKingdomId210485
cardsphereFoilId4090
cardsphereId4091
deckboxId34575
mcmId294774
mcmMetaId224327
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9d057541-6d76-5242-9bc0-76a057d1286b
mtgoFoilId62798
mtgoId62797
multiverseId423771
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdfa04d5fa-6ba2-4833-8ea0-1941a03bd3e9
scryfallIllustrationId39e4d6ff-afe7-4036-946f-193ba3749228
scryfallOracleIdd9ec9a4f-0644-47c5-bc09-1201d5251bde
tcgplayerEtchedProductId
tcgplayerProductId126345
uuid00596d10-05fa-501c-8e39-fd61c94ca525

Legalities

id7871
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid00596d10-05fa-501c-8e39-fd61c94ca525
vintageLegal

Purchase URLs

id7871
cardKingdomhttps://mtgjson.com/links/e5a09ab1c940af53
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/745bab2588571c20
cardmarkethttps://mtgjson.com/links/c2de0af3f6466c3f
tcgplayerhttps://mtgjson.com/links/b1ead45fc5f8a5a6
tcgplayerEtched
uuid00596d10-05fa-501c-8e39-fd61c94ca525

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified乙太风浴蜥高效乙太收集器的设计灵感来自它的皮褶。生物~蜥蜴践踏
每当乙太风浴蜥进战场或攻击时,你每操控一个生物,便得到{E}(一个能量指示物)。
支付{E}:乙太风浴蜥得+1/+1直到回合结束。
423955
Chinese Traditional乙太風浴蜥高效乙太收集器的設計靈感來自牠的皮褶。生物~蜥蜴踐踏
每當乙太風浴蜥進戰場或攻擊時,你每操控一個生物,便得到{E}(一個能量指示物)。
支付{E}:乙太風浴蜥得+1/+1直到回合結束。
424139
FrenchLézard des vents éthériquesSa collerette a inspiré la création des meilleurs collecteurs d'Éther.Créature : lézardPiétinement
À chaque fois que le Lézard des vents éthériques arrive sur le champ de bataille ou attaque, vous gagnez {E} (un marqueur « énergie ») pour chaque créature que vous contrôlez.
Payez {E} : Le Lézard des vents éthériques gagne +1/+1 jusqu'à la fin du tour.
424507
GermanÄtherwind-ReptilSein Kragen lieferte das Design für effiziente Äther-Kollektoren.Kreatur — EidechseVerursacht Trampelschaden
Immer wenn das Ätherwind-Reptil ins Spiel kommt oder angreift, erhältst du {E} (eine Energiemarke) für jede Kreatur, die du kontrollierst.
Bezahle {E}: Das Ätherwind-Reptil erhält +1/+1 bis zum Ende des Zuges.
424323
ItalianAssimilatore di Vento EtereoIl suo collare ha ispirato la progettazione di raccoglitori d'etere più efficienti.Creatura — LucertolaTravolgere
Ogniqualvolta l'Assimilatore di Vento Etereo entra nel campo di battaglia o attacca, ottieni {E} (un segnalino energia) per ogni creatura che controlli.
Paga {E}: L'Assimilatore di Vento Etereo prende +1/+1 fino alla fine del turno.
424691
Japanese霊気風浴びその襞が効率よい霊気収集器を設計するヒントとなった。クリーチャー — トカゲトランプル
霊気風浴びが戦場に出るか攻撃するたび、あなたは、あなたがコントロールするクリーチャー1体につき{E}(エネルギー・カウンター1個)を得る。
{E}を支払う:ターン終了時まで、霊気風浴びは+1/+1の修整を受ける。
424875
Korean에테르바람 도마뱀도마뱀의 목주름이 효율적인 에테르 수집기를 만드는 데 영감을 주었다.생물 — 도마뱀돌진
에테르바람 도마뱀이 전장에 들어오거나 공격할 때마다, 당신은 당신이 조종하는 생물 한 개당 {E}(에너지 카운터 한 개)를 얻는다.
{E}를 지불한다: 에테르바람 도마뱀은 턴종료까지 +1/+1을 받는다.
425059
Portuguese (Brazil)Assimilador de Ventos EtéreosSua gola inspirou os projetos de eficientes coletores de éter.Criatura — LagartoAtropelar
Toda vez que Assimilador de Ventos Etéreos entra no campo de batalha ou ataca, você recebe {E} (um marcador de energia) para cada criatura que você controla.
Pague {E}: Assimilador de Ventos Etéreos recebe +1/+1 até o final do turno.
425243
RussianПоглотитель Эфирных ВетровЕго перепонки стали прообразом крайне эффективных эфиросборщиков.Существо — ЯщерПробивной удар
Каждый раз, когда Поглотитель Эфирных Ветров выходит на поле битвы или атакует, вы получаете {E} (один жетон энергии) за каждое существо под вашим контролем.
Заплатите {E}: Поглотитель Эфирных Ветров получает +1/+1 до конца хода.
425427
SpanishRecolector vientoetéreoSus crestas inspiraron el diseño de eficientes recolectores de éter.Criatura — LagartoArrolla.
Siempre que el Recolector vientoetéreo entre al campo de batalla o ataque, obtienes {E} (un contador de energía) por cada criatura que controlas.
Pagar {E}: El Recolector vientoetéreo obtiene +1/+1 hasta el final del turno.
425611

Rulings

datetext
2017-02-09Abilities that trigger "whenever you get one or more {E}," such as that of Fabrication Module from the Kaladesh set, trigger only once as Aetherwind Basker's triggered ability resolves.
2017-02-09The triggered ability triggers both when Aetherwind Basker enters the battlefield and whenever it attacks. You don't have to choose only one.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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