Other printings of "Aetherwind Basker": AER #104 PAER #104s DRC #107
| id | 7871 |
|---|---|
| artist | Svetlin Velinov |
| artistIds | ffd063ae-c097-4f26-b2e6-b1e2137708bc |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 10495 |
| edhrecSaltiness | 0.25 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Its frill inspired the design of efficient aether collectors. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Trample |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4}{G}{G}{G} |
| manaValue | 7 |
| name | Aetherwind Basker |
| number | 104 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. |
| otherFaceIds | |
| power | 7 |
| printings | AER, DRC, PAER |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | AER |
| side | |
| signature | |
| sourceProducts | {'foil': ['b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c8e0fc44-da90-5aac-84ea-ee8e2e5caf01', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['612e4818-c476-55ec-9fb7-5cd60a366120', 'b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'f11efbac-a2d4-5228-acba-c858c60c12ac']} |
| subsets | |
| subtypes | Lizard |
| supertypes | |
| text | Trample Whenever this creature enters or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: This creature gets +1/+1 until end of turn. |
| toughness | 7 |
| type | Creature — Lizard |
| types | Creature |
| uuid | 00596d10-05fa-501c-8e39-fd61c94ca525 |
| variations | |
| watermark | |
| setName | Aether Revolt |
| id | 7871 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 210671 |
| cardKingdomId | 210485 |
| cardsphereFoilId | 4090 |
| cardsphereId | 4091 |
| deckboxId | 34575 |
| mcmId | 294774 |
| mcmMetaId | 224327 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 9d057541-6d76-5242-9bc0-76a057d1286b |
| mtgoFoilId | 62798 |
| mtgoId | 62797 |
| multiverseId | 423771 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | fa04d5fa-6ba2-4833-8ea0-1941a03bd3e9 |
| scryfallIllustrationId | 39e4d6ff-afe7-4036-946f-193ba3749228 |
| scryfallOracleId | d9ec9a4f-0644-47c5-bc09-1201d5251bde |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 126345 |
| uuid | 00596d10-05fa-501c-8e39-fd61c94ca525 |
| id | 7871 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 00596d10-05fa-501c-8e39-fd61c94ca525 |
| vintage | Legal |
| id | 7871 |
|---|---|
| cardKingdom | https://mtgjson.com/links/e5a09ab1c940af53 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/745bab2588571c20 |
| cardmarket | https://mtgjson.com/links/c2de0af3f6466c3f |
| tcgplayer | https://mtgjson.com/links/b1ead45fc5f8a5a6 |
| tcgplayerEtched | |
| uuid | 00596d10-05fa-501c-8e39-fd61c94ca525 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 乙太风浴蜥 | 高效乙太收集器的设计灵感来自它的皮褶。 | 生物~蜥蜴 | 践踏 每当乙太风浴蜥进战场或攻击时,你每操控一个生物,便得到{E}(一个能量指示物)。 支付{E}:乙太风浴蜥得+1/+1直到回合结束。 | 423955 | |
| Chinese Traditional | 乙太風浴蜥 | 高效乙太收集器的設計靈感來自牠的皮褶。 | 生物~蜥蜴 | 踐踏 每當乙太風浴蜥進戰場或攻擊時,你每操控一個生物,便得到{E}(一個能量指示物)。 支付{E}:乙太風浴蜥得+1/+1直到回合結束。 | 424139 | |
| French | Lézard des vents éthériques | Sa collerette a inspiré la création des meilleurs collecteurs d'Éther. | Créature : lézard | Piétinement À chaque fois que le Lézard des vents éthériques arrive sur le champ de bataille ou attaque, vous gagnez {E} (un marqueur « énergie ») pour chaque créature que vous contrôlez. Payez {E} : Le Lézard des vents éthériques gagne +1/+1 jusqu'à la fin du tour. | 424507 | |
| German | Ätherwind-Reptil | Sein Kragen lieferte das Design für effiziente Äther-Kollektoren. | Kreatur — Eidechse | Verursacht Trampelschaden Immer wenn das Ätherwind-Reptil ins Spiel kommt oder angreift, erhältst du {E} (eine Energiemarke) für jede Kreatur, die du kontrollierst. Bezahle {E}: Das Ätherwind-Reptil erhält +1/+1 bis zum Ende des Zuges. | 424323 | |
| Italian | Assimilatore di Vento Etereo | Il suo collare ha ispirato la progettazione di raccoglitori d'etere più efficienti. | Creatura — Lucertola | Travolgere Ogniqualvolta l'Assimilatore di Vento Etereo entra nel campo di battaglia o attacca, ottieni {E} (un segnalino energia) per ogni creatura che controlli. Paga {E}: L'Assimilatore di Vento Etereo prende +1/+1 fino alla fine del turno. | 424691 | |
| Japanese | 霊気風浴び | その襞が効率よい霊気収集器を設計するヒントとなった。 | クリーチャー — トカゲ | トランプル 霊気風浴びが戦場に出るか攻撃するたび、あなたは、あなたがコントロールするクリーチャー1体につき{E}(エネルギー・カウンター1個)を得る。 {E}を支払う:ターン終了時まで、霊気風浴びは+1/+1の修整を受ける。 | 424875 | |
| Korean | 에테르바람 도마뱀 | 도마뱀의 목주름이 효율적인 에테르 수집기를 만드는 데 영감을 주었다. | 생물 — 도마뱀 | 돌진 에테르바람 도마뱀이 전장에 들어오거나 공격할 때마다, 당신은 당신이 조종하는 생물 한 개당 {E}(에너지 카운터 한 개)를 얻는다. {E}를 지불한다: 에테르바람 도마뱀은 턴종료까지 +1/+1을 받는다. | 425059 | |
| Portuguese (Brazil) | Assimilador de Ventos Etéreos | Sua gola inspirou os projetos de eficientes coletores de éter. | Criatura — Lagarto | Atropelar Toda vez que Assimilador de Ventos Etéreos entra no campo de batalha ou ataca, você recebe {E} (um marcador de energia) para cada criatura que você controla. Pague {E}: Assimilador de Ventos Etéreos recebe +1/+1 até o final do turno. | 425243 | |
| Russian | Поглотитель Эфирных Ветров | Его перепонки стали прообразом крайне эффективных эфиросборщиков. | Существо — Ящер | Пробивной удар Каждый раз, когда Поглотитель Эфирных Ветров выходит на поле битвы или атакует, вы получаете {E} (один жетон энергии) за каждое существо под вашим контролем. Заплатите {E}: Поглотитель Эфирных Ветров получает +1/+1 до конца хода. | 425427 | |
| Spanish | Recolector vientoetéreo | Sus crestas inspiraron el diseño de eficientes recolectores de éter. | Criatura — Lagarto | Arrolla. Siempre que el Recolector vientoetéreo entre al campo de batalla o ataque, obtienes {E} (un contador de energía) por cada criatura que controlas. Pagar {E}: El Recolector vientoetéreo obtiene +1/+1 hasta el final del turno. | 425611 |
| date | text |
|---|---|
| 2017-02-09 | Abilities that trigger "whenever you get one or more {E}," such as that of Fabrication Module from the Kaladesh set, trigger only once as Aetherwind Basker's triggered ability resolves. |
| 2017-02-09 | The triggered ability triggers both when Aetherwind Basker enters the battlefield and whenever it attacks. You don't have to choose only one. |
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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