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Aid from the Cowl PAER

Other printings of "Aid from the Cowl": AER #105 PAER #105s MOC #290

Card

id63882
artistViktor Titov
artistIds2270c0b0-afb4-42b0-bcb6-25fe4ad6eef2
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank9871
edhrecSaltiness0.32
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsRevolt
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}{G}
manaValue5
nameAid from the Cowl
number105s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsAER, MOC, PAER
promoTypessetpromo, prerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePAER
side
signature
sourceProducts{'foil': ['fa5191f0-6d7e-546c-bb7e-b181d4e5782c']}
subsets
subtypes
supertypes
textRevolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
toughness
typeEnchantment
typesEnchantment
uuid6fb8607e-af46-5b40-9d1b-469d9064cf3a
variations
watermark
setNameAether Revolt Promos

Identifiers

id63882
cardKingdomEtchedId
cardKingdomFoilId210944
cardKingdomId
cardsphereFoilId48252
cardsphereId
deckboxId34698
mcmId295046
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idffd1c209-399e-5f03-a5ea-85d9496e6435
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1fe64316-562b-4b9e-b0a4-2d7404e3f3ef
scryfallIllustrationId99385384-a9c2-44b5-a05d-a82bc8b2e6be
scryfallOracleId9597c974-6120-43a7-9ad3-7e4fddc8c9f5
tcgplayerEtchedProductId
tcgplayerProductId126822
uuid6fb8607e-af46-5b40-9d1b-469d9064cf3a

Legalities

id63882
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid6fb8607e-af46-5b40-9d1b-469d9064cf3a
vintageLegal

Purchase URLs

id63882
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6b0736e3e8462dd3
cardmarket
tcgplayerhttps://mtgjson.com/links/c609723b485ad40d
tcgplayerEtched
uuid6fb8607e-af46-5b40-9d1b-469d9064cf3a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-02-09A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
2017-02-09All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.
2017-02-09Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
2017-02-09If a permanent put onto the battlefield this way has an ability that triggers at the beginning of your end step, it won't trigger during this end step.
2017-02-09If the revealed card is not a permanent card or if you choose not to put it onto the battlefield, you may put it on the bottom of your library. If you don't, it remains on top of your library.
2017-02-09Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
2017-02-09Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
2017-02-09Tokens that leave the battlefield will satisfy a revolt ability.

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