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Akoum Hellkite BFZ

Other printings of "Akoum Hellkite": GN2 #36 SCD #123 BFZ #139 PBFZ #139s

Card

id11503
artistJaime Jones
artistIds92f6c2c1-fa57-4b52-99c4-0fd866c13dc9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank8581
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Landfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{R}{R}
manaValue6
nameAkoum Hellkite
number139
originalPrintings
originalReleaseDate
originalTextFlyingLandfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.
otherFaceIds
power4
printingsBFZ, GN2, PBFZ, SCD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeBFZ
side
signature
sourceProducts{'foil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', '508def12-08d0-5800-bc48-3615e04bed1e'], 'nonfoil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', 'df4abe32-43a3-5e35-8809-3b9be9a54825']}
subsets
subtypesDragon
supertypes
textFlying
Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.
toughness4
typeCreature — Dragon
typesCreature
uuidda3e0034-0da0-571a-9ffa-9cefd2543284
variations
watermark
setNameBattle for Zendikar

Identifiers

id11503
cardKingdomEtchedId
cardKingdomFoilId202900
cardKingdomId202512
cardsphereFoilId6364
cardsphereId6365
deckboxId30010
mcmId284465
mcmMetaId220664
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4bc1b95c-eec8-56fc-95a6-20bafebc6e8f
mtgoFoilId58748
mtgoId58747
multiverseId401805
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdce837a65-a588-4b50-b298-f4ca37dbd06d
scryfallIllustrationIdace01351-0acc-4fa3-90c1-75eff8b88426
scryfallOracleId05b6f9e3-9acd-43a6-acff-caa811aaf0a1
tcgplayerEtchedProductId
tcgplayerProductId104995
uuidda3e0034-0da0-571a-9ffa-9cefd2543284

Legalities

id11503
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidda3e0034-0da0-571a-9ffa-9cefd2543284
vintageLegal

Purchase URLs

id11503
cardKingdomhttps://mtgjson.com/links/2d911322e704fd03
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/391abb0ef1b0962b
cardmarkethttps://mtgjson.com/links/dceed86a8c31e3b2
tcgplayerhttps://mtgjson.com/links/7edc1fff01699ca3
tcgplayerEtched
uuidda3e0034-0da0-571a-9ffa-9cefd2543284

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified阿库姆残虐者生物~龙飞行地落~每当一个地在你的操控下进战场时,阿库姆残虐者对目标生物或牌手造成1点伤害。若该地是山脉,则改为阿库姆残虐者对该生物或牌手造成2点伤害。402104
Chinese Traditional阿庫姆殘虐者生物~龍飛行地落~每當一個地在你的操控下進戰場時,阿庫姆殘虐者對目標生物或玩家造成1點傷害。若該地是山脈,則改為阿庫姆殘虐者對該生物或玩家造成2點傷害。402403
FrenchEscouflenfer d'AkoumCréature : dragonVolToucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, l'Escouflenfer d'Akoum inflige 1 blessure à une cible, créature ou joueur. Si ce terrain est une montagne, l'Escouflenfer d'Akoum inflige 2 blessures à cette créature ou à ce joueur à la place.403001
GermanAkoum-HöllendracheKreatur — DracheFliegendLandung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, fügt der Akoum-Höllendrache einer Kreatur oder einem Spieler deiner Wahl 1 Schadenspunkt zu. Falls das Land ein Gebirge ist, fügt der Akoum-Höllendrache dieser Kreatur oder diesem Spieler stattdessen 2 Schadenspunkte zu.402702
ItalianNibbio Infernale di AkoumCreatura — DragoVolareTerraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, il Nibbio Infernale di Akoum infligge 1 danno a una creatura o a un giocatore bersaglio. Se quella terra è una Montagna, il Nibbio Infernale di Akoum infligge invece 2 danni a quella creatura o a quel giocatore.403300
Japaneseアクームのヘルカイトクリーチャー — ドラゴン飛行上陸 ― 土地が1つあなたのコントロール下で戦場に出るたび、クリーチャー1体かプレイヤー1人を対象とする。アクームのヘルカイトはそれに1点のダメージを与える。その土地が山であるなら、代わりにアクームのヘルカイトはそのクリーチャーかプレイヤーに2点のダメージを与える。403599
Korean아쿰 지옥룡생물 — 용비행대지력 — 대지가 당신의 조종하에 전장에 들어올 때마다, 생물 또는 플레이어를 목표로 정한다. 아쿰 지옥룡은 그 목표에게 피해 1점을 입힌다. 그 대지가 산이면, 아쿰 지옥룡은 대신에 그 생물 또는 플레이어에게 피해 2점을 입힌다.403898
Portuguese (Brazil)Dragoa Avérnea de AkoumCriatura — DragãoVoarAterragem — Toda vez que um terreno entra no campo de batalha sob seu controle, Dragoa Avérnea de Akoum causa 1 ponto de dano à criatura ou ao jogador alvo. Se o terreno for uma Montanha, em vez disso, Dragoa Avérnea de Akoum causa 2 pontos de dano àquela criatura ou àquele jogador.404197
RussianАкумский ЗмейСущество — ДраконПолетЗемлепад — Каждый раз, когда земля выходит на поле битвы под вашим контролем, Акумский Змей наносит 1 повреждение целевому существу или игроку. Если та земля является Горой, вместо этого Акумский Змей наносит 2 повреждения тому существу или игроку.404496
SpanishEngendro de AkoumCriatura — DragónVuela.Aterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, el Engendro de Akoum hace 1 punto de daño a la criatura o jugador objetivo. Si esa tierra es una montaña, en vez de eso, el Engendro de Akoum hace 2 puntos de daño a esa criatura o a ese jugador.404795

Rulings

datetext
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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