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Alharu, Solemn Ritualist CMR

Other printings of "Alharu, Solemn Ritualist": PLST #CMR-4 CMR #4 CMM #8 MOC #168 CMR #548 PRM #86320

Card

id21593
artistChris Rallis
artistIdsa8e7b854-b15a-421a-b66d-6e68187ae285
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank12454
edhrecSaltiness0.27
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPartner
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{4}{W}
manaValue5
nameAlharu, Solemn Ritualist
number4
originalPrintings
originalReleaseDate
originalTextWhen Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.
Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.
Partner (You can have two commanders if both have partner.)
otherFaceIds
power3
printingsCMM, CMR, MOC, PLST, PRM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCMR
side
signature
sourceProducts{'foil': ['001651e5-5141-5c9e-8f7c-b3bf3b23c148', 'e9d6937e-7f1e-501a-afa8-0decee438eea'], 'nonfoil': ['e9d6937e-7f1e-501a-afa8-0decee438eea']}
subsets
subtypesHuman, Monk
supertypesLegendary
textWhen Alharu enters, put a +1/+1 counter on each of up to two other target creatures.
Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.
Partner (You can have two commanders if both have partner.)
toughness3
typeLegendary Creature — Human Monk
typesCreature
uuid9b2af9c3-2a03-5b75-ab02-856f2b697b82
variations3ac00442-4f77-57fe-8a88-2cca65157ea3
watermark
setNameCommander Legends

Identifiers

id21593
cardKingdomEtchedId
cardKingdomFoilId239607
cardKingdomId239216
cardsphereFoilId72096
cardsphereId72423
deckboxId53682
mcmId513815
mcmMetaId323300
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8e3a7f82-27fb-5b24-94dc-ec4efa95d3e3
mtgoFoilId
mtgoId84790
multiverseId497524
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2047bfa4-3f4d-47bd-9484-545686f15b75
scryfallIllustrationIdc839a7c1-dd15-4ed8-aeab-2a10b9cbd574
scryfallOracleIdc8deef08-fcf2-41e1-8aeb-aa4e0af147ca
tcgplayerEtchedProductId
tcgplayerProductId227110
uuid9b2af9c3-2a03-5b75-ab02-856f2b697b82

Legalities

id21593
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid9b2af9c3-2a03-5b75-ab02-856f2b697b82
vintageLegal

Purchase URLs

id21593
cardKingdomhttps://mtgjson.com/links/33081fc8b24630ab
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8d020903d69aa0ce
cardmarkethttps://mtgjson.com/links/0fd52cea8b779e4b
tcgplayerhttps://mtgjson.com/links/b78493b93fdf2759
tcgplayerEtched
uuid9b2af9c3-2a03-5b75-ab02-856f2b697b82

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified肃穆仪式师阿哈卢传奇生物 ~人类/修行僧当肃穆仪式师阿哈卢进战场时,在至多两个其他目标生物上各放置一个+1/+1指示物。
每当一个由你操控、其上有+1/+1指示物且非衍生物的生物死去时,派出一个1/1白色,具飞行异能的精怪衍生生物。
拍档(你可将两个具有拍档异能的生物共同用作指挥官。)
500051
Chinese Traditional肅穆儀式師阿哈盧傳奇生物 ~人類/修行僧當肅穆儀式師阿哈盧進戰場時,在至多兩個其他目標生物上各放置一個+1/+1指示物。
每當一個由你操控、其上有+1/+1指示物且非衍生物的生物死去時,派出一個1/1白色,具飛行異能的精靈衍生生物。
拍檔(你可將兩個具有拍檔異能的生物共同用作指揮官。)
500412
FrenchAlharu, ritualiste solennelCréature légendaire : humain et moineQuand Alharu, ritualiste solennel arrive sur le champ de bataille, ciblez jusqu'à deux autres créatures. Mettez un marqueur +1/+1 sur chacune d'elles.
À chaque fois qu'une créature non-jeton que vous contrôlez avec un marqueur +1/+1 sur elle meurt, créez un jeton de créature 1/1 blanche Esprit avec le vol.
Partenariat (Vous pouvez avoir deux commandants si les deux ont le partenariat.)
498607
GermanAlharu, Ehrwürdiger der RitualeLegendäre Kreatur — Mensch, MönchWenn Alharu, Ehrwürdiger der Rituale, ins Spiel kommt, lege je eine +1/+1-Marke auf bis zu zwei andere Kreaturen deiner Wahl.
Immer wenn eine Nichtspielsteinkreatur, die du kontrollierst und auf der mindestens eine +1/+1-Marke liegt, stirbt, erzeuge einen 1/1 weißen Geist-Kreaturenspielstein mit Flugfähigkeit.
Partner (Du kannst zwei Kommandeure haben, falls beide Partner haben.)
497885
ItalianAlharu, Ritualista SolenneCreatura Leggendaria — Monaco UmanoQuando Alharu, Ritualista Solenne entra nel campo di battaglia, scegli fino a due altre creature bersaglio e metti un segnalino +1/+1 su ciascuna.
Ogniqualvolta una creatura non pedina con un segnalino +1/+1 che controlli muore, crea una pedina creatura Spirito 1/1 bianca con volare.
Partner (Puoi avere due comandanti se entrambi hanno partner.)
498968
Japanese真面目な祭儀師、アルハール伝説のクリーチャー — 人間・モンク真面目な祭儀師、アルハールが戦場に出たとき、他のクリーチャー最大2体を対象とする。それらの上に+1/+1カウンターをそれぞれ1個置く。
あなたがコントロールしていて+1/+1カウンターが置かれていてトークンでないクリーチャーが1体死亡するたび、飛行を持つ白の1/1のスピリット・クリーチャー・トークンを1体生成する。
共闘(両方が共闘を持つなら、あなたは2体の統率者を使用できる。)
499329
Portuguese (Brazil)Alharu, Ritualista SoleneCriatura Lendária — Humano MongeQuando Alharu, Ritualista Solene, entrar no campo de batalha, coloque um marcador +1/+1 em cada uma de até duas outras criaturas alvo.
Toda vez que uma criatura que não seja ficha que você controla com um marcador +1/+1 morrer, crie uma ficha de criatura branca 1/1 do tipo Espírito com voar.
Parceiro (Você pode ter dois comandantes se ambos tiverem parceiro.)
499690
SpanishAlharu, ritualista solemneCriatura legendaria — Monje humanoCuando Alharu, ritualista solemne entre al campo de batalla, elige hasta otras dos criaturas objetivo y pon un contador +1/+1 sobre cada una.
Siempre que una criatura que no sea ficha que controlas con un contador +1/+1 sobre ella muera, crea una ficha de criatura Espíritu blanca 1/1 con la habilidad de volar.
Camarada. (Puedes tener dos comandantes si ambos tienen camarada.)
498246

Rulings

datetext
2020-11-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2020-11-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2020-11-10If Alharu has a +1/+1 counter on it and dies, its ability triggers for itself.
2020-11-10If a creature you control with a +1/+1 counter on it dies at the same time as Alharu, Alharu's ability triggers for that creature.
2020-11-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2020-11-10If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
2020-11-10Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
2020-11-10To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
2020-11-10You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
2020-11-10You create just one Spirit token, not one for each +1/+1 counter that was on the creature that died.

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