Other printings of "Alharu, Solemn Ritualist": PLST #CMR-4 CMR #4 CMM #8 MOC #168 CMR #548 PRM #86320
| id | 22139 |
|---|---|
| artist | Chris Rallis |
| artistIds | a8e7b854-b15a-421a-b66d-6e68187ae285 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 12454 |
| edhrecSaltiness | 0.27 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | etched |
| flavorName | |
| flavorText | |
| frameEffects | inverted, etched, legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 0 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Partner |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {4}{W} |
| manaValue | 5 |
| name | Alharu, Solemn Ritualist |
| number | 548 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. Partner (You can have two commanders if both have partner.) |
| otherFaceIds | |
| power | 3 |
| printings | CMM, CMR, MOC, PLST, PRM |
| promoTypes | boosterfun |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | CMR |
| side | |
| signature | |
| sourceProducts | {'etched': ['001651e5-5141-5c9e-8f7c-b3bf3b23c148', 'e9d6937e-7f1e-501a-afa8-0decee438eea']} |
| subsets | |
| subtypes | Human, Monk |
| supertypes | Legendary |
| text | When Alharu enters, put a +1/+1 counter on each of up to two other target creatures. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. Partner (You can have two commanders if both have partner.) |
| toughness | 3 |
| type | Legendary Creature — Human Monk |
| types | Creature |
| uuid | 3ac00442-4f77-57fe-8a88-2cca65157ea3 |
| variations | 9b2af9c3-2a03-5b75-ab02-856f2b697b82 |
| watermark | |
| setName | Commander Legends |
| id | 22139 |
|---|---|
| cardKingdomEtchedId | 239335 |
| cardKingdomFoilId | |
| cardKingdomId | |
| cardsphereFoilId | 72675 |
| cardsphereId | |
| deckboxId | 54226 |
| mcmId | 514330 |
| mcmMetaId | 323300 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | e7b52073-5c30-540b-96c5-d58fcaa32b01 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 502698 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 58ee8919-65f7-475c-972a-36d9c8d063fc |
| scryfallIllustrationId | c839a7c1-dd15-4ed8-aeab-2a10b9cbd574 |
| scryfallOracleId | c8deef08-fcf2-41e1-8aeb-aa4e0af147ca |
| tcgplayerEtchedProductId | 227151 |
| tcgplayerProductId | |
| uuid | 3ac00442-4f77-57fe-8a88-2cca65157ea3 |
| id | 22139 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 3ac00442-4f77-57fe-8a88-2cca65157ea3 |
| vintage | Legal |
| id | 22139 |
|---|---|
| cardKingdom | |
| cardKingdomEtched | https://mtgjson.com/links/53b3d93d9e9ed9e3 |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/5f95625ac2716776 |
| tcgplayer | |
| tcgplayerEtched | https://mtgjson.com/links/bcd9a6a6f77bf546 |
| uuid | 3ac00442-4f77-57fe-8a88-2cca65157ea3 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 肃穆仪式师阿哈卢 | 传奇生物 ~人类/修行僧 | 当肃穆仪式师阿哈卢进战场时,在至多两个其他目标生物上各放置一个+1/+1指示物。 每当一个由你操控、其上有+1/+1指示物且非衍生物的生物死去时,派出一个1/1白色,具飞行异能的精怪衍生生物。 拍档(你可将两个具有拍档异能的生物共同用作指挥官。) | 503181 | ||
| Chinese Traditional | 肅穆儀式師阿哈盧 | 傳奇生物 ~人類/修行僧 | 當肅穆儀式師阿哈盧進戰場時,在至多兩個其他目標生物上各放置一個+1/+1指示物。 每當一個由你操控、其上有+1/+1指示物且非衍生物的生物死去時,派出一個1/1白色,具飛行異能的精靈衍生生物。 拍檔(你可將兩個具有拍檔異能的生物共同用作指揮官。) | 503250 | ||
| French | Alharu, ritualiste solennel | Créature légendaire : humain et moine | Quand Alharu, ritualiste solennel arrive sur le champ de bataille, ciblez jusqu'à deux autres créatures. Mettez un marqueur +1/+1 sur chacune d'elles. À chaque fois qu'une créature non-jeton que vous contrôlez avec un marqueur +1/+1 sur elle meurt, créez un jeton de créature 1/1 blanche Esprit avec le vol. Partenariat (Vous pouvez avoir deux commandants si les deux ont le partenariat.) | 502905 | ||
| German | Alharu, Ehrwürdiger der Rituale | Legendäre Kreatur — Mensch, Mönch | Wenn Alharu, Ehrwürdiger der Rituale, ins Spiel kommt, lege je eine +1/+1-Marke auf bis zu zwei andere Kreaturen deiner Wahl. Immer wenn eine Nichtspielsteinkreatur, die du kontrollierst und auf der mindestens eine +1/+1-Marke liegt, stirbt, erzeuge einen 1/1 weißen Geist-Kreaturenspielstein mit Flugfähigkeit. Partner (Du kannst zwei Kommandeure haben, falls beide Partner haben.) | 502767 | ||
| Italian | Alharu, Ritualista Solenne | Creatura Leggendaria — Monaco Umano | Quando Alharu, Ritualista Solenne entra nel campo di battaglia, scegli fino a due altre creature bersaglio e metti un segnalino +1/+1 su ciascuna. Ogniqualvolta una creatura non pedina con un segnalino +1/+1 che controlli muore, crea una pedina creatura Spirito 1/1 bianca con volare. Partner (Puoi avere due comandanti se entrambi hanno partner.) | 502974 | ||
| Japanese | 真面目な祭儀師、アルハール | 伝説のクリーチャー — 人間・モンク | 真面目な祭儀師、アルハールが戦場に出たとき、他のクリーチャー最大2体を対象とする。それらの上に+1/+1カウンターをそれぞれ1個置く。 あなたがコントロールしていて+1/+1カウンターが置かれていてトークンでないクリーチャーが1体死亡するたび、飛行を持つ白の1/1のスピリット・クリーチャー・トークンを1体生成する。 共闘(両方が共闘を持つなら、あなたは2体の統率者を使用できる。) | 503043 | ||
| Portuguese (Brazil) | Alharu, Ritualista Solene | Criatura Lendária — Humano Monge | Quando Alharu, Ritualista Solene, entrar no campo de batalha, coloque um marcador +1/+1 em cada uma de até duas outras criaturas alvo. Toda vez que uma criatura que não seja ficha que você controla com um marcador +1/+1 morrer, crie uma ficha de criatura branca 1/1 do tipo Espírito com voar. Parceiro (Você pode ter dois comandantes se ambos tiverem parceiro.) | 503112 | ||
| Spanish | Alharu, ritualista solemne | Criatura legendaria — Monje humano | Cuando Alharu, ritualista solemne entre al campo de batalla, elige hasta otras dos criaturas objetivo y pon un contador +1/+1 sobre cada una. Siempre que una criatura que no sea ficha que controlas con un contador +1/+1 sobre ella muera, crea una ficha de criatura Espíritu blanca 1/1 con la habilidad de volar. Camarada. (Puedes tener dos comandantes si ambos tienen camarada.) | 502836 |
| date | text |
|---|---|
| 2020-11-10 | An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders. |
| 2020-11-10 | Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library. |
| 2020-11-10 | If Alharu has a +1/+1 counter on it and dies, its ability triggers for itself. |
| 2020-11-10 | If a creature you control with a +1/+1 counter on it dies at the same time as Alharu, Alharu's ability triggers for that creature. |
| 2020-11-10 | If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens. |
| 2020-11-10 | If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue. |
| 2020-11-10 | Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined. |
| 2020-11-10 | To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander. |
| 2020-11-10 | You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes. |
| 2020-11-10 | You create just one Spirit token, not one for each +1/+1 counter that was on the creature that died. |
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