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Andúril, Narsil Reforged LTC

Other printings of "Andúril, Narsil Reforged": LTC #491 LTC #535

Card

id47212
artistJason Rainville
artistIds6ed7e669-579b-443d-b223-e5cbcb2a7483
asciiNameAnduril, Narsil Reforged
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank2347
edhrecSaltiness0.39
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAscend, Equip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameAndúril, Narsil Reforged
number491
originalPrintings
originalReleaseDate2023-11-03
originalTextAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip {3}
otherFaceIds
power
printingsLTC
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTC
side
signature
sourceProducts{'foil': ['b74bae7c-9e11-5e64-b48b-e7d4e1c02a37'], 'nonfoil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypesEquipment
supertypesLegendary
textAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip {3}
toughness
typeLegendary Artifact — Equipment
typesArtifact
uuid804d2484-e40c-5c23-b688-035d2b5e9dd9
variationsd92f35a7-f432-5388-bb22-480693a0a21b
watermark
setNameTales of Middle-earth Commander

Identifiers

id47212
cardKingdomEtchedId
cardKingdomFoilId286456
cardKingdomId286414
cardsphereFoilId
cardsphereId110747
deckboxId85172
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5842b86b-1f2b-5263-bb59-5b30240ca32b
mtgoFoilId
mtgoId120072
multiverseId636335
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb33c91d2-020e-45a1-aef6-187484a7cb51
scryfallIllustrationIdcc716080-5fba-4cc7-a51d-78985363773e
scryfallOracleIdb7d7c131-b628-4b35-b40b-1087589ebdd0
tcgplayerEtchedProductId
tcgplayerProductId517251
uuid804d2484-e40c-5c23-b688-035d2b5e9dd9

Legalities

id47212
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid804d2484-e40c-5c23-b688-035d2b5e9dd9
vintageLegal

Purchase URLs

id47212
cardKingdomhttps://mtgjson.com/links/9b30e477b998c84d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/71ac01d2b473aba9
cardmarket
tcgplayerhttps://mtgjson.com/links/7e951d3d27146005
tcgplayerEtched
uuid804d2484-e40c-5c23-b688-035d2b5e9dd9

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-11-03A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
2023-11-03Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to you getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
2023-11-03If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of two, then cast Andúril, Narsil Reforged, you won't have the city's blessing.
2023-11-03If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "legend rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
2023-11-03Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

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