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Angel of Destiny PZNR

Other printings of "Angel of Destiny": PLST #ZNR-2 PZNR #2p PZNR #2s ZNR #2 ZNR #314 PRM #83786

Card

id84364
artistRyan Pancoast
artistIds89cc9475-dda2-4d13-bf88-54b92867a25c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2540
edhrecSaltiness0.56
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDouble strike, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}{W}
manaValue5
nameAngel of Destiny
number2s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsPLST, PRM, PZNR, ZNR
promoTypesprerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePZNR
side
signature
sourceProducts{'foil': ['7bd7948a-02dc-5871-a0b4-44029e71c5c5']}
subsets
subtypesAngel, Cleric
supertypes
textFlying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
toughness6
typeCreature — Angel Cleric
typesCreature
uuidc412ddcd-38fd-5b95-a512-be540483db51
variationse11163cf-c9d8-559f-8ca8-892d6a09ff63
watermark
setNameZendikar Rising Promos

Identifiers

id84364
cardKingdomEtchedId
cardKingdomFoilId238202
cardKingdomId
cardsphereFoilId71849
cardsphereId
deckboxId52980
mcmId501495
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id146888af-c6c9-504b-96b2-f887316cea94
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId44a4c8f0-8562-4c75-886c-f04231cadb67
scryfallIllustrationIdefd3a18d-7e6f-475c-bba4-c8973726e4f3
scryfallOracleId02f46271-c90d-4318-9004-74e7bee64a89
tcgplayerEtchedProductId
tcgplayerProductId223179
uuidc412ddcd-38fd-5b95-a512-be540483db51

Legalities

id84364
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidc412ddcd-38fd-5b95-a512-be540483db51
vintageLegal

Purchase URLs

id84364
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ccd4a3c55d8e4333
cardmarket
tcgplayerhttps://mtgjson.com/links/70c5e44b1d10ddf9
tcgplayerEtched
uuidc412ddcd-38fd-5b95-a512-be540483db51

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-09-25All first-strike combat damage is dealt at the same time, and, separately, all regular combat damage is dealt at the same time. If one of those amounts of combat damage is enough to cause the player being dealt damage to lose the game, Angel of Destiny's first triggered ability has you gain life, but the other player has already lost the game and can't gain life.
2020-09-25If Angel of Destiny leaves the battlefield before your end step, its last ability won't trigger and won't cause a player to lose the game, even if Angel of Destiny attacked that player earlier.
2020-09-25If a creature you control somehow deals combat damage to you (most likely because its combat damage was redirected), you gain twice that much life as a single life-gaining event.
2020-09-25In a Two-Headed Giant game, Angel of Destiny's last ability can trigger as long as your team's life total is greater than your team's starting life total by 15 or more life.

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