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Angel of Destiny PLST

Other printings of "Angel of Destiny": PLST #ZNR-2 PZNR #2p PZNR #2s ZNR #2 ZNR #314 PRM #83786

Card

id69846
artistRyan Pancoast
artistIds89cc9475-dda2-4d13-bf88-54b92867a25c
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2540
edhrecSaltiness0.56
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDouble strike, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}{W}
manaValue5
nameAngel of Destiny
numberZNR-2
originalPrintings
originalReleaseDate2023-08-10
originalText
otherFaceIds
power2
printingsPLST, PRM, PZNR, ZNR
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePLST
side
signature
sourceProducts{'foil': ['1c890060-2a4b-5c2e-bde9-901e2a02f26a']}
subsets
subtypesAngel, Cleric
supertypes
textFlying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
toughness6
typeCreature — Angel Cleric
typesCreature
uuidff77f28c-aef6-5d4b-96fe-0b4b823b28a6
variations
watermark
setNameThe List

Identifiers

id69846
cardKingdomEtchedId
cardKingdomFoilId283269
cardKingdomId
cardsphereFoilId108617
cardsphereId
deckboxId82834
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id05ce2c38-ebbf-59ad-a32c-1a86be31eceb
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId74c6f0ea-689c-4fa7-a350-f5527b4ee2f5
scryfallIllustrationIdefd3a18d-7e6f-475c-bba4-c8973726e4f3
scryfallOracleId02f46271-c90d-4318-9004-74e7bee64a89
tcgplayerEtchedProductId
tcgplayerProductId512132
uuidff77f28c-aef6-5d4b-96fe-0b4b823b28a6

Legalities

id69846
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidff77f28c-aef6-5d4b-96fe-0b4b823b28a6
vintageLegal

Purchase URLs

id69846
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0c4860b6a8493613
cardmarket
tcgplayerhttps://mtgjson.com/links/3c87fe1af72a9178
tcgplayerEtched
uuidff77f28c-aef6-5d4b-96fe-0b4b823b28a6

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-09-25All first-strike combat damage is dealt at the same time, and, separately, all regular combat damage is dealt at the same time. If one of those amounts of combat damage is enough to cause the player being dealt damage to lose the game, Angel of Destiny's first triggered ability has you gain life, but the other player has already lost the game and can't gain life.
2020-09-25If Angel of Destiny leaves the battlefield before your end step, its last ability won't trigger and won't cause a player to lose the game, even if Angel of Destiny attacked that player earlier.
2020-09-25If a creature you control somehow deals combat damage to you (most likely because its combat damage was redirected), you gain twice that much life as a single life-gaining event.
2020-09-25In a Two-Headed Giant game, Angel of Destiny's last ability can trigger as long as your team's life total is greater than your team's starting life total by 15 or more life.

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