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Araumi of the Dead Tide PRM

Other printings of "Araumi of the Dead Tide": CMR #267 CMR #587 PRM #86270

Card

id79411
artistDaarken
artistIdse607a0d4-fc12-4c01-9e3f-501f5269b9cb
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityB, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank9141
edhrecSaltiness0.14
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{U}{B}
manaValue3
nameAraumi of the Dead Tide
number86270
originalPrintings
originalReleaseDate2020-12-15
originalText
otherFaceIds
power1
printingsCMR, PRM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodePRM
side
signature
sourceProducts
subsets
subtypesMerfolk, Wizard
supertypesLegendary
text{T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
toughness4
typeLegendary Creature — Merfolk Wizard
typesCreature
uuid4349bbaa-bc55-55d0-8757-b6df5b8bc2b1
variations
watermark
setNameMagic Online Promos

Identifiers

id79411
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id23a1208a-cd8e-5fd6-854f-03b7b4368200
mtgoFoilId
mtgoId86270
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd67b8a29-3f6e-48b2-86a8-56faf271d454
scryfallIllustrationId7abf8066-7501-4bc1-81b0-dff29aa4263b
scryfallOracleId1a62ba93-153c-4bed-9f6a-ff914df360c1
tcgplayerEtchedProductId
tcgplayerProductId
uuid4349bbaa-bc55-55d0-8757-b6df5b8bc2b1

Legalities

id79411
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid4349bbaa-bc55-55d0-8757-b6df5b8bc2b1
vintageLegal

Purchase URLs

id79411
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid4349bbaa-bc55-55d0-8757-b6df5b8bc2b1

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10Each token must attack the appropriate player if able.
2020-11-10Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
2020-11-10If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
2020-11-10If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
2020-11-10If the creature card has {X} in its mana cost, you can choose any value for X, but the value you choose won't apply to the tokens that are created. X will be 0 for those tokens.
2020-11-10Opponents who have left the game aren't counted when determining how many tokens to create.
2020-11-10The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.
2023-07-28If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.

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