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Arc Lightning HOP

Other printings of "Arc Lightning": PLST #USG-174 WC00 #jk174 WC99 #mlp174 WC99 #mlp174sb PAL02 #3 BRB #5 HOP #46 KTK #97 KTK #97y UGIN #97 USG #174 PRM #36116 PRM #55791

Card

id37422
artistAndrew Goldhawk
artistIdsf4a65a04-9e2e-4541-8d0e-f34e9517f092
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank14956
edhrecSaltiness0.6
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextRainclouds don't last long in Shiv, but that doesn't stop the lightning.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameArc Lightning
number46
originalPrintings
originalReleaseDate
originalTextArc Lightning deals 3 damage divided as you choose among any number of target creatures and/or players.
otherFaceIds
power
printingsBRB, HOP, KTK, PAL02, PLST, PRM, UGIN, USG, WC00, WC99
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeHOP
side
signature
sourceProducts{'nonfoil': ['12800d83-eea5-53d4-bf45-9761d9732e50']}
subsets
subtypes
supertypes
textArc Lightning deals 3 damage divided as you choose among one, two, or three targets.
toughness
typeSorcery
typesSorcery
uuid8f3e3496-6a4c-5bba-aeea-81aa18e1fab6
variations
watermark
setNamePlanechase

Identifiers

id37422
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId127585
cardsphereFoilId
cardsphereId35477
deckboxId16178
mcmId21604
mcmMetaId235
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7c364cf8-4e16-54d9-b092-1010d3adb754
mtgoFoilId44389
mtgoId44388
multiverseId205386
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd7427bb2-d09a-4eb5-bdb8-d2dcb8781098
scryfallIllustrationIdfa16bad9-228f-4896-a219-1d108ba47b8c
scryfallOracleId5acc8b39-3c3e-4012-8cfd-ac3c2c4ca982
tcgplayerEtchedProductId
tcgplayerProductId37315
uuid8f3e3496-6a4c-5bba-aeea-81aa18e1fab6

Legalities

id37422
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predhLegal
premodernLegal
standard
standardbrawl
timelessLegal
uuid8f3e3496-6a4c-5bba-aeea-81aa18e1fab6
vintageLegal

Purchase URLs

id37422
cardKingdomhttps://mtgjson.com/links/1a2325408556a923
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/551e49d55293c921
tcgplayerhttps://mtgjson.com/links/09c54bdb05b1a10c
tcgplayerEtched
uuid8f3e3496-6a4c-5bba-aeea-81aa18e1fab6

Foreign Data (per language)

No foreign data.

Rulings

datetext
2014-09-20If some of the creatures are illegal targets as Arc Lightning tries to resolve, the original division of damage still applies but no damage is dealt to the illegal targets. If all targets are illegal, Arc Lightning doesn’t resolve.
2014-09-20You choose how many targets Arc Lightning has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.

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