Other printings of "Valiant Endeavor": AFC #13 AFC #282
| id | 8244 |
|---|---|
| artist | Antonio José Manzanedo |
| artistIds | 74986d28-0001-4a78-827c-e490b325d0e3 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 9609 |
| edhrecSaltiness | 0.09 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | extendedart |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4}{W}{W} |
| manaValue | 6 |
| name | Valiant Endeavor |
| number | 282 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result. |
| otherFaceIds | |
| power | |
| printings | AFC |
| promoTypes | boosterfun |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | AFC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['d5512a78-bb11-5566-a634-7c9e4fa91396']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result. |
| toughness | |
| type | Sorcery |
| types | Sorcery |
| uuid | ed406d5f-d875-57b8-a654-b24b1ddcdd54 |
| variations | f516ca0f-2890-5d1c-8335-f109a3854d58 |
| watermark | |
| setName | Forgotten Realms Commander |
| id | 8244 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 249383 |
| cardsphereFoilId | |
| cardsphereId | 80227 |
| deckboxId | 59068 |
| mcmId | 572635 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | eda9e22d-f248-5bb8-ad4b-7ba3fc13f0e9 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 531502 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 801a94c6-3800-4a62-8001-c2c38e62cbdd |
| scryfallIllustrationId | 816d2eb3-13a0-439e-9e9a-2c7f79fe8c10 |
| scryfallOracleId | 4ba1f2c5-6456-4809-a563-fd5bd311869a |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 244218 |
| uuid | ed406d5f-d875-57b8-a654-b24b1ddcdd54 |
| id | 8244 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | ed406d5f-d875-57b8-a654-b24b1ddcdd54 |
| vintage | Legal |
| id | 8244 |
|---|---|
| cardKingdom | https://mtgjson.com/links/f184746ec89e509e |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/fea5d70feb61e68a |
| tcgplayerEtched | |
| uuid | ed406d5f-d875-57b8-a654-b24b1ddcdd54 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Manœuvre vaillante | Rituel | Lancez deux d6 et choisissez un résultat. Détruisez chaque créature de force supérieure ou égale à ce résultat. Puis créez un nombre de jetons de créature 2/2 blanche Chevalier avec la vigilance égal à l'autre résultat. | 531670 | ||
| German | Tapferes Unterfangen | Hexerei | Würfle zwei W6 und suche dir ein Ergebnis aus. Zerstöre jede Kreatur, deren Stärke größer oder gleich dem ausgesuchten Ergebnis ist. Erzeuge dann so viele 2/2 weiße Ritter-Kreaturenspielsteine mit Wachsamkeit, wie dem anderen Ergebnis entspricht. | 531558 | ||
| Italian | Impresa Valorosa | Stregoneria | Tira due d6 e scegli un risultato. Distruggi ogni creatura con forza pari o superiore a quel risultato. Poi crea un numero di pedine creatura Cavaliere 2/2 bianche con cautela pari all'altro risultato. | 531726 | ||
| Japanese | 勇敢な挑戦 | ソーサリー | d6を2回振り、出目1つを選ぶ。パワーがその出目以上のすべてのクリーチャーを破壊する。その後、もう1つの出目に等しい数の、警戒を持つ白の2/2の騎士・クリーチャー・トークンを生成する。 | 531782 | ||
| Spanish | Reto heroico | Conjuro | Tira 2d6 y elige un resultado. Destruye cada criatura con una fuerza mayor o igual que ese resultado. Luego crea una cantidad de fichas de criatura Caballero blancas 2/2 con la habilidad de vigilancia igual al otro resultado. | 531614 |
| date | text |
|---|---|
| 2021-07-23 | An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text. |
| 2021-07-23 | An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves. |
| 2021-07-23 | Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die. |
| 2021-07-23 | Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction. |
| 2021-07-23 | Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled. |
| 2021-07-23 | Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes. |
| 2021-07-23 | Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications. |
| 2021-07-23 | The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll. |
| 2021-07-23 | Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules. |
| 2021-07-23 | While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die. |
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