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Archon of Coronation PRM

Other printings of "Archon of Coronation": CMR #9 NCC #192 CMR #616 PRM #86002

Card

id79277
artistAntonio José Manzanedo
artistIds74986d28-0001-4a78-827c-e490b325d0e3
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank5993
edhrecSaltiness0.47
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{W}{W}
manaValue6
nameArchon of Coronation
number86002
originalPrintings
originalReleaseDate2020-12-15
originalText
otherFaceIds
power5
printingsCMR, NCC, PRM
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesArchon
supertypes
textFlying
When this creature enters, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
toughness5
typeCreature — Archon
typesCreature
uuid06cd9a47-0a65-5e5f-a008-a91cd613f605
variations
watermark
setNameMagic Online Promos

Identifiers

id79277
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1f2ef009-f18b-53a8-b6e0-f25f6df0bf89
mtgoFoilId
mtgoId86002
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3c3710b1-99e1-4e83-8e6f-34f8ff80816c
scryfallIllustrationId9827d491-3bc2-4e09-9b87-90fe9f878097
scryfallOracleId61f55e39-4028-4c91-910e-16b88c73beb5
tcgplayerEtchedProductId
tcgplayerProductId
uuid06cd9a47-0a65-5e5f-a008-a91cd613f605

Legalities

id79277
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid06cd9a47-0a65-5e5f-a008-a91cd613f605
vintageLegal

Purchase URLs

id79277
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid06cd9a47-0a65-5e5f-a008-a91cd613f605

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10Combat damage dealt to you by a commander is still tracked, even if it didn't cause you to lose life.
2020-11-10If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
2020-11-10If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
2020-11-10If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
2020-11-10The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
2020-11-10There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
2020-11-10While Archon of Coronation's last ability applies, damage dealt to you still has all effects other than causing you to lose life. For example, abilities that trigger on that damage being dealt still trigger; if the source has lifelink, its controller still gains life; and so on.

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