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Aurelia, Exemplar of Justice GRN

Other printings of "Aurelia, Exemplar of Justice": GRN #153 PGRN #153p PGRN #153s RVR #164 RVR #356 RVR #356z RVR #436

Card

id36007
artistChris Rahn
artistIds7742047e-0f80-4c0f-a530-d07460165e86
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank7523
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Mentor
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{R}{W}
manaValue4
nameAurelia, Exemplar of Justice
number153
originalPrintings
originalReleaseDate
originalTextFlying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
otherFaceIds
power2
printingsGRN, PGRN, RVR
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeGRN
side
signature
sourceProducts{'foil': ['b00f5117-4990-5b66-88fc-da76dabf5293', 'dbecee60-807c-5627-9090-d2114a897fcd'], 'nonfoil': ['7ee3e553-0f12-584e-aa11-b2e35d62f703', '8e4c9f84-19cc-5019-93f9-d50a8aa98d0e', 'd3421e33-7b17-58a9-b6d4-acc3b077a93f', 'dbecee60-807c-5627-9090-d2114a897fcd']}
subsets
subtypesAngel
supertypesLegendary
textFlying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
toughness5
typeLegendary Creature — Angel
typesCreature
uuid62cbbd6e-0b9f-5d86-bd36-541e9a60bc29
variations
watermarkboros
setNameGuilds of Ravnica

Identifiers

id36007
cardKingdomEtchedId
cardKingdomFoilId221821
cardKingdomId221548
cardsphereFoilId56852
cardsphereId56851
deckboxId42379
mcmId364128
mcmMetaId265355
mtgArenaId68614
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id27a99889-2e01-55ae-ac1d-cb8cb29878f1
mtgoFoilId
mtgoId69679
multiverseId452903
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda8e9f4d2-bba5-4061-8ae7-a68b912f2c11
scryfallIllustrationId58dc1919-c754-41a9-b6e2-1e4c8148b3af
scryfallOracleId2e1e0385-1537-4cb6-9d24-e4593d9a8f4a
tcgplayerEtchedProductId
tcgplayerProductId176688
uuid62cbbd6e-0b9f-5d86-bd36-541e9a60bc29

Legalities

id36007
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid62cbbd6e-0b9f-5d86-bd36-541e9a60bc29
vintageLegal

Purchase URLs

id36007
cardKingdomhttps://mtgjson.com/links/47ba8421c47538e2
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5835ddb9d20f146c
cardmarkethttps://mtgjson.com/links/7debbf395c700a46
tcgplayerhttps://mtgjson.com/links/46080be3c4df1193
tcgplayerEtched
uuid62cbbd6e-0b9f-5d86-bd36-541e9a60bc29

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified正义模范欧瑞梨传奇生物 ~天使飞行
训导(每当此生物攻击时,在目标进行攻击且力量小于它的生物上放置一个+1/+1指示物。)
在你回合的战斗开始时,选择至多一个目标由你操控的生物。直到回合结束,该生物得+2/+0,且如果它是红色,则获得践踏异能,如果它是白色,则获得警戒异能。
455234
Chinese Traditional正義模範歐瑞梨傳奇生物 ~天使飛行
訓導(每當此生物攻擊時,在目標進行攻擊且力量小於它的生物上放置一個+1/+1指示物。)
在你回合的戰鬥開始時,選擇至多一個目標由你操控的生物。直到回合結束,該生物得+2/+0,且如果它是紅色,則獲得踐踏異能,如果它是白色,則獲得警戒異能。
455493
FrenchAurélia, archétype de justiceCréature légendaire : angeVol
Mentor (À chaque fois que cette créature attaque, mettez un marqueur +1/+1 sur une créature attaquante ciblée de force inférieure.)
Au début du combat pendant votre tour, choisissez jusqu'à une créature ciblée que vous contrôlez. Jusqu'à la fin du tour, cette créature gagne +2/+0, acquiert le piétinement si elle est rouge, et acquiert la vigilance si elle est blanche.
453680
GermanAurelia, Verfechterin des RechtsLegendäre Kreatur — EngelFliegend
Mentor (Immer wenn diese Kreatur angreift, lege eine +1/+1-Marke auf eine angreifende Kreatur deiner Wahl, deren Stärke niedriger ist.)
Bestimme zu Beginn des Kampfes in deinem Zug bis zu eine Kreatur deiner Wahl, die du kontrollierst. Bis zum Ende des Zuges erhält die Kreatur +2/+0 und verursacht Trampelschaden, falls sie rot ist, und erhält Wachsamkeit, falls sie weiß ist.
453162
ItalianAurelia, Esempio di GiustiziaCreatura Leggendaria — AngeloVolare
Mentore (Ogniqualvolta questa creatura attacca, metti un segnalino +1/+1 su una creatura attaccante bersaglio con forza inferiore.)
All'inizio del combattimento nel tuo turno, scegli fino a una creatura bersaglio che controlli. Fino alla fine del turno, quella creatura prende +2/+0, ha travolgere se è rossa e ha cautela se è bianca.
453939
Japanese正義の模範、オレリア伝説のクリーチャー — 天使飛行
教導(このクリーチャーが攻撃するたび、パワーがこれよりも小さい攻撃クリーチャー1体を対象とする。それの上に+1/+1カウンターを1個置く。)
あなたのターンの戦闘の開始時に、あなたがコントロールしているクリーチャー最大1体を対象とする。ターン終了時まで、そのクリーチャーは+2/+0の修整を受け、それが赤であるならトランプルを得て、それが白であるなら警戒を得る。
454198
Korean정의의 모범, 아우렐리아전설적 생물 — 천사비행
지도 (이 생물이 공격할 때마다, 공격력이 더 낮은 공격 중인 생물을 목표로 정한다. 그 생물에 +1/+1 카운터 한 개를 올려놓는다.)
당신의 턴 전투 시작에, 당신이 조종하는 생물을 최대 한 개까지 목표로 정한다. 턴종료까지, 그 생물은 +2/+0을 받고, 적색이면 돌진을 얻으며, 백색이면 경계를 얻는다.
454457
Portuguese (Brazil)Aurélia, Exemplo da JustiçaCriatura Lendária — AnjoVoar
Mentor (Toda vez que esta criatura atacar, coloque um marcador +1/+1 na criatura atacante alvo com poder inferior.)
No início do combate no seu turno, escolha até uma criatura alvo que você controla. Até o final do turno, aquela criatura recebe +2/+0 e ganha atropelar, se for vermelha, e vigilância, se for branca.
454716
RussianАурелия, Образец ПравосудияЛегендарное Существо — АнгелПолет
Наставник (Каждый раз, когда это существо атакует, положите один жетон +1/+1 на целевое атакующее существо с меньшим значением силы.)
В начале боя во время вашего хода выберите не более одного целевого существа под вашим контролем. До конца хода то существо получает +2/+0, Пробивной удар, если оно красное, и Бдительность, если оно белое.
454975
SpanishAurelia, parangón de la justiciaCriatura legendaria — ÁngelVuela.
Mentor. (Siempre que esta criatura ataque, pon un contador +1/+1 sobre la criatura atacante objetivo con menor fuerza.)
Al comienzo del combate en tu turno, elige hasta una criatura objetivo que controlas. Hasta el final del turno, esa criatura obtiene +2/+0, gana la habilidad de arrollar si es roja y gana la habilidad de vigilancia si es blanca.
453421

Rulings

datetext
2018-10-05Aurelia’s last ability resolves before attackers are chosen.
2018-10-05If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
2018-10-05If the target creature’s power is no longer less than the attacking creature’s power as the ability resolves, mentor doesn’t add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
2018-10-05Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature’s power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
2018-10-05Once Aurelia’s last ability has resolved, the creature keeps whatever bonuses it got from that ability even if its colors change.
2018-10-05The target creature gains trample and vigilance if it’s both red and white. It gets +2/+0 only once, even if it’s both red and white, and even if it’s neither red nor white.

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