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Azorius Justiciar RVR

Other printings of "Azorius Justiciar": GK2 #3 RTR #6 RVR #6 CLU #55

Card

id86180
artistChris Rahn
artistIds7742047e-0f80-4c0f-a530-d07460165e86
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank19051
edhrecSaltiness0.3
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Your potential to commit a crime warrants further investigation."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDetain
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}{W}
manaValue4
nameAzorius Justiciar
number6
originalPrintings
originalReleaseDate
originalTextWhen Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
otherFaceIds
power2
printingsCLU, GK2, RTR, RVR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeRVR
side
signature
sourceProducts{'foil': ['1f855c43-5e1b-5a7a-9648-e67a2bb652b5', '86ff66c5-929a-5b39-ba46-8052674f26c7'], 'nonfoil': ['86ff66c5-929a-5b39-ba46-8052674f26c7']}
subsets
subtypesHuman, Wizard
supertypes
textWhen this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
toughness2
typeCreature — Human Wizard
typesCreature
uuidd8486682-5ddd-5f03-a895-5a0ef5e66735
variations
watermarkazorius
setNameRavnica Remastered

Identifiers

id86180
cardKingdomEtchedId
cardKingdomFoilId288849
cardKingdomId288392
cardsphereFoilId
cardsphereId114155
deckboxId86522
mcmId748354
mcmMetaId206461
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id26087a99-f02c-5959-8322-147da2c75da3
mtgoFoilId
mtgoId120539
multiverseId643013
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf029e69e-3c74-42b9-b634-1263f25481b4
scryfallIllustrationId179fe84c-878d-48e7-a932-10b8476a343e
scryfallOracleIdcba0eae3-73ea-4ea9-87bf-1015e490da90
tcgplayerEtchedProductId
tcgplayerProductId531096
uuidd8486682-5ddd-5f03-a895-5a0ef5e66735

Legalities

id86180
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidd8486682-5ddd-5f03-a895-5a0ef5e66735
vintageLegal

Purchase URLs

id86180
cardKingdomhttps://mtgjson.com/links/964d55943715b359
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d709d1743fc86356
cardmarkethttps://mtgjson.com/links/058486e997ee3e3e
tcgplayerhttps://mtgjson.com/links/3a1ada56862b6d53
tcgplayerEtched
uuidd8486682-5ddd-5f03-a895-5a0ef5e66735

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified俄佐立大司法「你有犯罪的可能性,因此有必要进一步调查。」生物 — 人类/法术师当俄佐立大司法进战场时,拘留至多两个目标由对手操控的生物。(直到你的下一个回合,这些生物不能进行攻击或阻挡,其起动式异能也不能起动。)645050
FrenchJusticière d'Azorius« L'éventualité que vous commettiez un crime mérite une enquête plus approfondie. »Créature — humain et sorcierQuand la Justicière d'Azorius arrive sur le champ de bataille, détenez jusqu'à deux créatures ciblées que vos adversaires contrôlent. (Jusqu'à votre prochain tour, ces créatures ne peuvent ni attaquer ni bloquer et leurs capacités activées ne peuvent pas être activées.)643886
GermanAzorius-Justiziarin„Dein Potential zum Begehen einer Straftat bedarf weiterer Nachforschungen."Kreatur — Mensch, ZaubererWenn die Azorius-Justiziarin ins Spiel kommt, inhaftiere bis zu zwei Kreaturen deiner Wahl, die deine Gegner kontrollieren. (Bis zu deinem nächsten Zug können jene Kreaturen nicht angreifen oder blocken und ihre aktivierten Fähigkeiten können nicht aktiviert werden.)643304
ItalianMagistrato Azorius"La possibilità che tu commetta un crimine ci autorizza a compiere ulteriori indagini."Creatura — Mago UmanoQuando il Magistrato Azorius entra nel campo di battaglia, trattieni fino a due creature bersaglio controllate dai tuoi avversari. (Fino al tuo prossimo turno, quelle creature non possono attaccare o bloccare e le loro abilità attivate non possono essere attivate.)644177
Japaneseアゾリウスの大司法官「あなたが犯罪をおかす可能性を考えると、更なる取り調べが必要のようです。」クリーチャー — 人間・ウィザードアゾリウスの大司法官が戦場に出たとき、対戦相手がコントロールしているクリーチャー最大2体を対象とする。それらを留置する。(次のあなたのターンまで、それらのクリーチャーでは攻撃もブロックもできず、それらの起動型能力は起動できない。)644468
Portuguese (Brazil)Justiciar Azorius"Seu potencial para cometer crimes legitima maiores investigações."Criatura — Humano MagoQuando Justiciar Azorius entrar no campo de batalha, detenha até duas criaturas alvo que seus oponentes controlam. (Até seu próximo turno, aquelas criaturas não podem atacar nem bloquear e as habilidades ativadas delas não podem ser ativadas.)644759
SpanishJusticiar azorio"Tu potencial para cometer un crimen justifica una investigación más a fondo".Criatura — Hechicero humanoCuando el Justiciar azorio entre al campo de batalla, detén hasta dos criaturas objetivo que controlan tus oponentes. (Hasta tu próximo turno, esas criaturas no pueden atacar ni bloquear y sus habilidades activadas no pueden activarse.)643595

Rulings

datetext
2012-10-01The two creatures can be controlled by the same opponent or by different opponents.
2013-04-15Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
2013-04-15If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
2013-04-15If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
2013-04-15The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
2013-04-15When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

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