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Book of Mazarbul LTR

Other printings of "Book of Mazarbul": LTR #116 LTR #567

Card

id47849
artistRandy Gallegos
artistIdsa5048cc7-438a-4378-98e4-da99b78e1db0
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank8253
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameBook of Mazarbul
number567
originalPrintings
originalReleaseDate2023-11-03
originalText(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1.
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.
otherFaceIds
power
printingsLTR
promoTypessilverfoil, scroll, boosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399'], 'nonfoil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.
toughness
typeEnchantment — Saga
typesEnchantment
uuid6fe20e64-dd26-56ef-b192-9b7574e19d78
variationsf1f05aef-aa21-58cd-9c5d-b12e2ec1da82
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id47849
cardKingdomEtchedId
cardKingdomFoilId286220
cardKingdomId285790
cardsphereFoilId111399
cardsphereId
deckboxId85428
mcmId737871
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddeb1a6bd-ae18-57b8-9935-820638d9dd58
mtgoFoilId
mtgoId119524
multiverseId636164
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdff4812a7-363a-4b36-9704-7a0695e718c3
scryfallIllustrationId2913be92-1ba7-456d-9c9c-d81093daeb75
scryfallOracleId4598c221-b111-4bde-b4dc-673186c4efe6
tcgplayerEtchedProductId
tcgplayerProductId526028
uuid6fe20e64-dd26-56ef-b192-9b7574e19d78

Legalities

id47849
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid6fe20e64-dd26-56ef-b192-9b7574e19d78
vintageLegal

Purchase URLs

id47849
cardKingdomhttps://mtgjson.com/links/5f888f4e11392fdc
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/af1e69d5ddc67d29
cardmarket
tcgplayerhttps://mtgjson.com/links/3bed886d1192f634
tcgplayerEtched
uuid6fe20e64-dd26-56ef-b192-9b7574e19d78

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
2023-06-16The last chapter ability affects only creatures you control at the time it resolves. Any creatures that come under your control later in the turn won't be affected.
2023-06-16To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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