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Book of Mazarbul LTR

Other printings of "Book of Mazarbul": LTR #116 LTR #567

Card

id47397
artistRandy Gallegos
artistIdsa5048cc7-438a-4378-98e4-da99b78e1db0
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank8253
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameBook of Mazarbul
number116
originalPrintings
originalReleaseDate
originalText(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.
otherFaceIds
power
printingsLTR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['266de9f8-de20-5d45-a4be-842de7a5a82d', '331d181e-ccef-5814-bf27-347a9c57a92e', 'ef7a3983-cd6e-5ff3-b85c-bc67ae1edf5c'], 'nonfoil': ['331d181e-ccef-5814-bf27-347a9c57a92e', '3e7d92ad-a920-5860-a95d-ae306b06b5de', 'ef7a3983-cd6e-5ff3-b85c-bc67ae1edf5c']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.
toughness
typeEnchantment — Saga
typesEnchantment
uuidf1f05aef-aa21-58cd-9c5d-b12e2ec1da82
variations6fe20e64-dd26-56ef-b192-9b7574e19d78
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id47397
cardKingdomEtchedId
cardKingdomFoilId278862
cardKingdomId278118
cardsphereFoilId
cardsphereId104038
deckboxId79080
mcmId716003
mcmMetaId420109
mtgArenaId84808
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd79078b1-c1fb-593b-b85f-e80308709ae9
mtgoFoilId
mtgoId112142
multiverseId616946
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId04dcef75-6f98-4233-ae32-6fe41724c8e0
scryfallIllustrationId2913be92-1ba7-456d-9c9c-d81093daeb75
scryfallOracleId4598c221-b111-4bde-b4dc-673186c4efe6
tcgplayerEtchedProductId
tcgplayerProductId498538
uuidf1f05aef-aa21-58cd-9c5d-b12e2ec1da82

Legalities

id47397
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidf1f05aef-aa21-58cd-9c5d-b12e2ec1da82
vintageLegal

Purchase URLs

id47397
cardKingdomhttps://mtgjson.com/links/219b9e68f74dbcfc
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/76e6b5d8a84b0180
cardmarkethttps://mtgjson.com/links/964874c2493639fe
tcgplayerhttps://mtgjson.com/links/4b1b3b240bf42fbc
tcgplayerEtched
uuidf1f05aef-aa21-58cd-9c5d-b12e2ec1da82

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified马扎布尔之书结界 ~传纪(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)
I — 囤兵半兽人1。(在一个由你操控的军队上放置一个+1/+1指示物。它也是半兽人。如果你未操控军队,则先派出一个0/0黑色半兽人/军队衍生生物。)
I — 囤兵半兽人2。
III — 直到回合结束,由你操控的生物得+1/+0且获得威慑异能。
618773
FrenchLivre de MazarbulEnchantement : saga(Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.)
I — Amassez des orques 1. (Mettez un marqueur +1/+1 sur une armée que vous contrôlez. C'est aussi un orque. Si vous ne contrôlez pas d'armée, créez d'abord un jeton de créature 0/0 noire Orque et Armée.)
II — Amassez des orques 2.
III — Les créatures que vous contrôlez gagnent +1/+0 et acquièrent la menace jusqu'à la fin du tour.
617729
GermanBuch von MazarbulVerzauberung — Sage(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.)
I — Ork-Aufmarsch 1. (Lege eine +1/+1-Marke auf eine Armee, die du kontrollierst. Sie ist auch ein Ork. Falls du keine Armee kontrollierst, erzeuge zuerst einen 0/0 schwarzen Ork-Armee-Kreaturenspielstein.)
II — Ork-Aufmarsch 2.
III — Kreaturen, die du kontrollierst, erhalten +1/+0 und Bedrohlichkeit bis zum Ende des Zuges.
617207
ItalianLibro di MazarbulIncantesimo — Saga(Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.)
I — Recluta Orchi 1. (Metti un segnalino +1/+1 su un Esercito che controlli. È anche un Orco. Se non controlli un Esercito, crea prima una pedina creatura Esercito Orco 0/0 nera.)
II — Recluta Orchi 2.
III — Le creature che controlli prendono +1/+0 e hanno minacciare fino alla fine del turno.
617990
Japaneseマザルブルの書エンチャント — 英雄譚(この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンター1個を加える。IIIの後に、生け贄に捧げる。)
I — オーク動員1を行う。(あなたがコントロールしている軍団1体の上に+1/+1カウンター1個を置く。それはオークでもある。あなたが軍団をコントロールしていないなら、その前に、黒の0/0のオーク・軍団・クリーチャー・トークン1体を生成する。)
II — オーク動員2を行う。
III — ターン終了時まで、あなたがコントロールしているすべてのクリーチャーは+1/+0の修整を受け威迫を得る。
618251
Portuguese (Brazil)Livro de MazarbulEncantamento — Saga(Conforme esta Saga entra e após sua etapa de compra, adicione um marcador de conhecimento. Sacrifique-a após III.)
I — Arregimentar Orcs 1. (Coloque um marcador +1/+1 em um Exército que você controla. Ele também é um Orc. Se você não controlar um Exército, crie antes uma ficha de criatura Orc Exército preta 0/0.)
II — Arregimente Orcs 2.
III — As criaturas que você controla recebem +1/+0 e ganham ameaçar até o final do turno.
618512
SpanishLibro de MazarbulEncantamiento — Saga(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.)
I — Enrola 1 Orco. (Pon un contador +1/+1 sobre un Ejército que controlas. También es un Orco. Si no controlas un Ejército, crea primero una ficha de criatura Ejército Orco negra 0/0.)
II — Enrola 2 Orcos.
III — Las criaturas que controlas obtienen +1/+0 y ganan la habilidad de amenaza hasta el final del turno.
617468

Rulings

datetext
2023-06-16Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
2023-06-16The last chapter ability affects only creatures you control at the time it resolves. Any creatures that come under your control later in the turn won't be affected.
2023-06-16To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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