Other printings of "Azorius Justiciar": GK2 #3 RTR #6 RVR #6 CLU #55
| id | 85906 |
|---|---|
| artist | Chris Rahn |
| artistIds | 7742047e-0f80-4c0f-a530-d07460165e86 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 19051 |
| edhrecSaltiness | 0.3 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "Your potential to commit a crime warrants further investigation." |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Detain |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{W}{W} |
| manaValue | 4 |
| name | Azorius Justiciar |
| number | 6 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) |
| otherFaceIds | |
| power | 2 |
| printings | CLU, GK2, RTR, RVR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | RTR |
| side | |
| signature | |
| sourceProducts | {'foil': ['1772b60a-f041-51d9-b86b-dc79d6b65070', 'c1fe2d1a-a7d0-5eb8-94dc-7379ad4414ee'], 'nonfoil': ['0e8bd314-6d5b-53cb-a988-6e71a69a9a31', '1772b60a-f041-51d9-b86b-dc79d6b65070', '28298b47-d511-5582-81d2-e457561a8049', '354609f4-fd88-541d-9399-0f08605a4600', '83bbced3-60e5-5523-a1ab-38f3752cb3a2', '9e700fb5-3cfd-5816-ba24-62d1b6ba40de', 'aa125eaf-d21d-5f1e-ad97-ae27f50e49d3', 'bba89fb3-b7c7-5142-aad4-9875bdf4ea7a', 'be3c045b-5ca3-56d5-a38a-c5f24b517ea6', 'c43df94f-8063-508e-94f3-a6f66c25a753', 'f228f03c-e714-5104-b22e-5383b3210808']} |
| subsets | |
| subtypes | Human, Wizard |
| supertypes | |
| text | When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) |
| toughness | 2 |
| type | Creature — Human Wizard |
| types | Creature |
| uuid | 8f6448ec-8748-5bdc-adb7-4c701e5be6f9 |
| variations | |
| watermark | azorius |
| setName | Return to Ravnica |
| id | 85906 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 188469 |
| cardKingdomId | 188113 |
| cardsphereFoilId | 38528 |
| cardsphereId | 38529 |
| deckboxId | 20448 |
| mcmId | 258284 |
| mcmMetaId | 206461 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 32d14759-9ea1-5a9f-b424-cb9e2fc1cfc5 |
| mtgoFoilId | 46662 |
| mtgoId | 46661 |
| multiverseId | 270795 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 9f56272e-c05e-446b-8871-e3783dd29a8b |
| scryfallIllustrationId | 179fe84c-878d-48e7-a932-10b8476a343e |
| scryfallOracleId | cba0eae3-73ea-4ea9-87bf-1015e490da90 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 66453 |
| uuid | 8f6448ec-8748-5bdc-adb7-4c701e5be6f9 |
| id | 85906 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 8f6448ec-8748-5bdc-adb7-4c701e5be6f9 |
| vintage | Legal |
| id | 85906 |
|---|---|
| cardKingdom | https://mtgjson.com/links/d90602eadde03f16 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/58db082b18e2bd53 |
| cardmarket | https://mtgjson.com/links/27c8c18c604271c4 |
| tcgplayer | https://mtgjson.com/links/07d00998a1454957 |
| tcgplayerEtched | |
| uuid | 8f6448ec-8748-5bdc-adb7-4c701e5be6f9 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 俄佐立大司法 | 「你有犯罪的可能性,因此有必要进一步调查。」 | 生物~人类/法术师 | 当俄佐立大司法进战场时,拘留至多两个目标由对手操控的生物。(直到你的下一个回合,这些生物不能进行攻击或阻挡,其起动式异能也不能起动。) | 357112 | |
| Chinese Traditional | 俄佐立大司法 | 「你有犯罪的可能性,因此有必要進一步調查。」 | 生物~人類/魔法師 | 當俄佐立大司法進戰場時,拘留至多兩個目標由對手操控的生物。(直到你的下一個回合,這些生物不能進行攻擊或阻擋,其起動式異能也不能起動。) | 355468 | |
| French | Justicière d'Azorius | « L'éventualité que vous commettiez un crime mérite une enquête plus approfondie. » | Créature : humain et sorcier | Quand la Justicière d'Azorius arrive sur le champ de bataille, détenez jusqu'à deux créatures ciblées que vos adversaires contrôlent. (Jusqu'à votre prochain tour, ces créatures ne peuvent ni attaquer ni bloquer et leurs capacités activées ne peuvent pas être activées.) | 356016 | |
| German | Azorius-Justiziarin | „Dein Potential zum Begehen einer Straftat bedarf weiterer Nachforschungen." | Kreatur — Mensch, Zauberer | Wenn die Azorius-Justiziarin ins Spiel kommt, inhaftiere bis zu zwei Kreaturen deiner Wahl, die deine Gegner kontrollieren. (Bis zu deinem nächsten Zug können diese Kreaturen nicht angreifen oder blocken, und ihre aktivierten Fähigkeiten können nicht aktiviert werden.) | 355742 | |
| Italian | Magistrato Azorius | "La possibilità che tu commetta un crimine ci autorizza a compiere ulteriori indagini." | Creatura — Mago Umano | Quando il Magistrato Azorius entra nel campo di battaglia, trattieni fino a due creature bersaglio controllate dai tuoi avversari. (Fino al tuo prossimo turno, quelle creature non possono attaccare o bloccare e le loro abilità attivate non possono essere attivate.) | 356290 | |
| Japanese | アゾリウスの大司法官 | 「あなたが犯罪をおかす可能性を考えると、更なる取り調べが必要のようです。」 | クリーチャー — 人間・ウィザード | アゾリウスの大司法官が戦場に出たとき、あなたの対戦相手がコントロールするクリーチャーを最大2体まで対象とし、それらを留置する。(あなたの次のターンまで、それらのクリーチャーでは攻撃もブロックもできず、それらの起動型能力は起動できない。) | 356564 | |
| Korean | 아조리우스 재판관 | "당신은 범죄 가능성이 높기 때문에 추가 수사가 필요하다." | 생물 — 인간 마법사 | 아조리우스 재판관이 전장에 들어올 때, 상대가 조종하는 생물을 최대 두 개까지 목표로 정한다. 그 생물들을 억류한다. (당신의 다음 턴이 될 때까지 그 생물은 공격하거나 방어할 수 없으며, 그 생물의 활성화능력은 활성화될 수 없다.) | 357386 | |
| Portuguese (Brazil) | Justiciar Azorius | "Seu potencial para cometer crimes legitima maiores investigações." | Criatura — Humano Mago | Quando Justiciar Azorius entrar no campo de batalha, detenha até duas criaturas alvo que seus oponentes controlem. (Até seu próximo turno, aquelas criaturas não podem atacar nem bloquear e as habilidades ativadas delas não podem ser ativadas.) | 356838 | |
| Russian | Юстициар Азориусов | «Ваша способность совершить преступление дает право на проведение доследования». | Существо — Человек Чародей | Когда Юстициар Азориусов выходит на поле битвы, задержите не более двух целевых существ под контролем ваших оппонентов. (До вашего следующего хода те существа не могут атаковать или блокировать, и их активируемые способности не могут быть активированы.) | 355194 | |
| Spanish | Justiciar azorio | "Tu potencial para cometer un crimen justifica una investigación más a fondo." | Criatura — Hechicero humano | Cuando el Justiciar azorio entre al campo de batalla, detén hasta dos criaturas objetivo que controlan tus oponentes. (Hasta tu próximo turno, esas criaturas no pueden atacar ni bloquear y sus habilidades activadas no pueden activarse.) | 365464 |
| date | text |
|---|---|
| 2012-10-01 | The two creatures can be controlled by the same opponent or by different opponents. |
| 2013-04-15 | Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent. |
| 2013-04-15 | If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block. |
| 2013-04-15 | If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block. |
| 2013-04-15 | If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected. |
| 2013-04-15 | The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger. |
| 2013-04-15 | When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely. |
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