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Bill Potts WHO

Other printings of "Bill Potts": WHO #76 WHO #379 WHO #681 WHO #970

Card

id103050
artistKieran Yanner
artistIdsaa7e89ed-d294-4633-9057-ce04dacfcfa4
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank18343
edhrecSaltiness0.05
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDoctor's companion
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{R}
manaValue4
nameBill Potts
number970
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypesHuman
supertypesLegendary
textWhenever you cast an instant or sorcery spell that targets only Bill Potts or activate an ability that targets only Bill Potts, copy that spell or ability. You may choose new targets for the copy. This ability triggers only once each turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
toughness4
typeLegendary Creature — Human
typesCreature
uuidbfe95642-3aeb-557f-be5a-3ecce4176d34
variationsa331d3d4-3ff5-54e0-9941-2a1dcb17d2fa, f98b090e-9ad3-5ca7-9847-7c264203ff89, e2f12d83-c224-5706-afbe-8580cb9498a9
watermark
setNameDoctor Who

Identifiers

id103050
cardKingdomEtchedId
cardKingdomFoilId284730
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4725bc3b-b660-5481-9e5a-9ba123ff68e3
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7ff8d9c3-143b-4558-81bc-82845bc45342
scryfallIllustrationId476ec895-5140-48b6-a538-b5bdddf701ce
scryfallOracleId0ebe67ed-8a71-4bbc-8e58-cebbd7b2d83f
tcgplayerEtchedProductId
tcgplayerProductId519628
uuidbfe95642-3aeb-557f-be5a-3ecce4176d34

Legalities

id103050
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidbfe95642-3aeb-557f-be5a-3ecce4176d34
vintageLegal

Purchase URLs

id103050
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/209a531fb8a8f14f
cardmarket
tcgplayerhttps://mtgjson.com/links/18dfb24b1c718060
tcgplayerEtched
uuidbfe95642-3aeb-557f-be5a-3ecce4176d34

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
2023-10-13An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2023-10-13Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2023-10-13If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2023-10-13If the spell or ability that's copied has an X whose value was determined as it was cast, the copy will have the same value of X.
2023-10-13If the spell or ability that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.
2023-10-13If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
2023-10-13Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
2023-10-13The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.
2023-10-13The copy made by Bill's triggered ability is created on the stack, so it's not "cast" or "activated."
2023-10-13The copy will have the same targets as the spell or ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
2023-10-13The first ability of Bill Potts will trigger as long as it is the only target of that spell or ability, even if that spell or ability could target multiple permanents.
2023-10-13You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.

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