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Biting-Palm Ninja NEO

Other printings of "Biting-Palm Ninja": NEO #88 PNEO #88p PNEO #88s NEO #338 NEO #452 PRM #97961

Card

id60160
artistAndreas Zafiratos
artistIdse2f13a9a-57c5-40de-81d4-3b0723899cdf
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank8406
edhrecSaltiness0.54
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsNinjutsu
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameBiting-Palm Ninja
number452
originalPrintings
originalReleaseDate
originalTextNinjutsu {2}{B}
Biting-Palm Ninja enters the battlefield with a menace counter on it.
Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
otherFaceIds
power3
printingsNEO, PNEO, PRM
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeNEO
side
signature
sourceProducts{'foil': ['1a8ee330-7570-5181-a459-410edef3d731'], 'nonfoil': ['1a8ee330-7570-5181-a459-410edef3d731']}
subsets
subtypesHuman, Ninja
supertypes
textNinjutsu {2}{B}
This creature enters with a menace counter on it.
Whenever this creature deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
toughness3
typeCreature — Human Ninja
typesCreature
uuidee450cbd-fac3-5177-8d21-5bcbefa2b47b
variationsc1b1e927-8e33-5f6a-89d5-9986818eba82, 2f015f09-43e3-5dc3-9ae7-bd47fb796815
watermark
setNameKamigawa: Neon Dynasty

Identifiers

id60160
cardKingdomEtchedId
cardKingdomFoilId257063
cardKingdomId256206
cardsphereFoilId85366
cardsphereId85357
deckboxId63115
mcmId607019
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc2f7cec3-e631-5b9f-96a7-3b586f4933bb
mtgoFoilId
mtgoId
multiverseId551727
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId98b1cd2e-cea3-41c6-9fd2-1b473d5f61a7
scryfallIllustrationIda3ea4a72-af69-4a6a-a551-f5280a6949c0
scryfallOracleId5c22447b-7a7f-4a27-8d3b-1bb664ea94c3
tcgplayerEtchedProductId
tcgplayerProductId262369
uuidee450cbd-fac3-5177-8d21-5bcbefa2b47b

Legalities

id60160
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidee450cbd-fac3-5177-8d21-5bcbefa2b47b
vintageLegal

Purchase URLs

id60160
cardKingdomhttps://mtgjson.com/links/2daf2801524b08fc
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/60801f66a4b1b6af
cardmarket
tcgplayerhttps://mtgjson.com/links/8f80b2304a6768b3
tcgplayerEtched
uuidee450cbd-fac3-5177-8d21-5bcbefa2b47b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified啮掌忍者生物 — 人类/忍者忍术{2}{B}
啮掌忍者进战场时上面有一个威慑指示物。
每当啮掌忍者对任一牌手造成战斗伤害时,你可以从其上移去一个威慑指示物。当你如此作时,该牌手展示其手牌且你选择其中一张非地牌。放逐该牌。
552055
FrenchNinja à la paume mordanteCréature — humain et ninjaNinjutsu {2}{B}
Le Ninja à la paume mordante arrive sur le champ de bataille avec un marqueur « menace » sur lui.
À chaque fois que le Ninja à la paume mordante inflige des blessures de combat à un joueur, vous pouvez lui retirer un marqueur « menace ». Quand vous faites ainsi, ce joueur révèle sa main et vous y choisissez une carte non-terrain. Exilez cette carte.
551891
GermanBisshand-NinjaKreatur — Mensch, NinjaNinjutsu {2}{B}
Der Bisshand-Ninja kommt mir einer Bedrohlich-Marke ins Spiel.
Immer wenn der Bisshand-Ninja einem Spieler Kampfschaden zufügt, kannst du eine Bedrohlich-Marke von ihm entfernen. Wenn du dies tust, zeigt jener Spieler die Karten auf seiner Hand offen vor und du bestimmst davon eine Nichtland-Karte. Schicke sie ins Exil.
551809
Japanese噛掌の忍者クリーチャー — 人間・忍者忍術{2}{B}
噛掌の忍者は威迫・カウンター1個が置かれた状態で戦場に出る。
噛掌の忍者がプレイヤー1人に戦闘ダメージを与えるたび、あなたはこれの上から威迫・カウンター1個を取り除いてもよい。そうしたとき、そのプレイヤーは手札を公開し、あなたはその中から土地でないカード1枚を選び、追放する。
551973

Rulings

datetext
2022-02-18Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
2022-02-18As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja card stays revealed and isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
2022-02-18If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
2022-02-18If you choose to remove a menace counter from Biting-Palm Ninja as its triggered ability resolves, a second triggered ability will go on the stack, and players may respond to it with spells and abilities. When that second ability resolves, the player will reveal their hand.
2022-02-18Puff of smoke not included.
2022-02-18The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player or planeswalker it's attacking.
2022-02-18The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. In most cases (see below), if you wait until the combatdamage step or end of combat step, it will be after combat damage has been dealt, so the Ninja won't deal combat damage.
2022-02-18The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.

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