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Flameskull PRM

Other printings of "Flameskull": AFR #143 PAFR #143a PAFR #143p PAFR #143s AFR #378 PRM #92724

Card

id79901
artistXavier Ribeiro
artistIdse17c2662-0491-47b2-bf1d-8c111a8ad3f8
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank18323
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}{R}
manaValue3
nameFlameskull
number92724
originalPrintings
originalReleaseDate2021-10-19
originalText
otherFaceIds
power3
printingsAFR, PAFR, PRM
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesSkeleton
supertypes
textFlying
This creature can't block.
Rejuvenation — When this creature dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)
toughness1
typeCreature — Skeleton
typesCreature
uuidce597742-fe60-5a3b-8f82-ac56e6280ad1
variations
watermark
setNameMagic Online Promos

Identifiers

id79901
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0b77a317-d8a7-5dd0-81f3-b1ccf49d0e0d
mtgoFoilId
mtgoId92724
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId25d4e576-a7a0-4eb6-9988-52e58d868c09
scryfallIllustrationIdeca9179f-0260-47e9-82a6-70afdde811f9
scryfallOracleIdf3d935cd-d582-464a-a13b-bb84a53da4a1
tcgplayerEtchedProductId
tcgplayerProductId
uuidce597742-fe60-5a3b-8f82-ac56e6280ad1

Legalities

id79901
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidce597742-fe60-5a3b-8f82-ac56e6280ad1
vintageLegal

Purchase URLs

id79901
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidce597742-fe60-5a3b-8f82-ac56e6280ad1

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-07-23Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library.
2021-07-23You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.

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