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Cauldron of Souls SHM

Other printings of "Cauldron of Souls": PLST #CM2-180 CM2 #180 C16 #246 SHM #248

Card

id87697
artistRon Brown
artistIds9abb9627-bfb2-4d4a-8908-164dd5433dcb
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank3828
edhrecSaltiness0.35
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}
manaValue5
nameCauldron of Souls
number248
originalPrintings
originalReleaseDate
originalText{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
otherFaceIds
power
printingsC16, CM2, PLST, SHM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeSHM
side
signature
sourceProducts{'foil': ['8d99f8c2-a0d4-5d5c-8dfa-1552a5f28103', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812'], 'nonfoil': ['2b651e97-8239-5ccb-bcf9-5f88d09b2868', 'dc5253c6-cb4b-5a43-9659-2dd7d2920ec6', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812']}
subsets
subtypes
supertypes
text{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
toughness
typeArtifact
typesArtifact
uuid4a54ba2c-447c-50f0-beac-caa1523888e4
variations
watermark
setNameShadowmoor

Identifiers

id87697
cardKingdomEtchedId
cardKingdomFoilId124816
cardKingdomId124530
cardsphereFoilId41058
cardsphereId41059
deckboxId3964
mcmId19262
mcmMetaId9811
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbc55e441-f8c6-5049-bc8c-c5a738e9d3a7
mtgoFoilId29600
mtgoId29599
multiverseId152065
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc7546996-aa71-45f2-93df-3e1f61b252a9
scryfallIllustrationId1332869c-0727-47af-b3ae-47c5625f3c57
scryfallOracleId5811d905-cae5-4f92-a78e-abb43f8864a7
tcgplayerEtchedProductId
tcgplayerProductId18586
uuid4a54ba2c-447c-50f0-beac-caa1523888e4

Legalities

id87697
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid4a54ba2c-447c-50f0-beac-caa1523888e4
vintageLegal

Purchase URLs

id87697
cardKingdomhttps://mtgjson.com/links/bbbb2a9cd654e71a
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e0d9d8a6bd15ff11
cardmarkethttps://mtgjson.com/links/b60b6c125600cac6
tcgplayerhttps://mtgjson.com/links/f4dc72ecc548eadb
tcgplayerEtched
uuid4a54ba2c-447c-50f0-beac-caa1523888e4

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified灵魂鼎镬神器{T}:选择任意数量的目标生物。 这些生物均获得留存异能直到回合结束。 (当它从场上置入坟墓场时,若其上没有-1/-1指示物,则将它在其拥有者的操控下返回场上,且其上有一个-1/-1指示物。)173220
FrenchChaudron des âmesArtefact{T} : Choisissez un nombre quelconque de créatures ciblées. Chacune de ces créatures acquiert la persistance jusqu'à la fin du tour. (Quand elle est mise dans un cimetière depuis le jeu, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la en jeu sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.)173521
GermanKessel der SeelenArtefakt{T}: Bestimme eine beliebige Anzahl an Kreaturen deiner Wahl. Jede dieser Kreaturen erhält Beharrlichkeit bis zum Ende des Zuges. (Wenn sie aus dem Spiel auf einen Friedhof gelegt wird und keine -1/-1-Marke auf ihr lag, bringe sie mit einer -1/-1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.)174725
ItalianCalderone delle AnimeArtefatto{T}: Scegli un qualsiasi numero di creature bersaglio. Ognuna di quelle creature ha persistere fino alla fine del turno. (Quando questa creatura viene messa in un cimitero dal gioco, se non aveva segnalini -1/-1, rimettila in gioco sotto il controllo del suo proprietario con un segnalino -1/-1.)173822
Japanese魂の大鍋アーティファクト{T}:望む数のクリーチャーを対象とする。 それらのクリーチャーはターン終了時まで頑強を得る。 (それが場からいずれかの墓地に置かれたとき、それの上に-1/-1カウンターが置かれていない場合、それを-1/-1カウンターが1個置かれた状態でオーナーのコントロール下で場に戻す。)174123
Portuguese (Brazil)Caldeirão de AlmasArtefato{T}: Escolha um número qualquer de criaturas alvo. Cada uma dessas criaturas ganha persistir até o final do turno. (Quando for colocada num cemitério vinda do jogo, se ela não tiver nenhum marcador -1/-1, devolva-a para o jogo sob o controle de seu dono com um marcador -1/-1.)172317
RussianКотел ДушАртефакт{T}: выберите любое количество целевых существ. Каждое из тех существ получает Упорство до конца хода. (Когда оно попадает из игры на кладбище, если на нем не было жетонов -1/-1, верните его в игру под контролем его владельца с одним жетоном -1/-1 на нем.)172618
SpanishCaldero de almasArtefacto{T}: Elige cualquier cantidad de criaturas objetivo. Cada una de esas criaturas gana la habilidad de persistir hasta el final del turno. (Cuando vaya a un cementerio desde el juego, si no tiene contadores -1/-1 sobre ella, regrésala al juego bajo el control de su propietario con un contador -1/-1.)172919

Rulings

datetext
2008-05-01If a nontoken creature that gains persist this way is put into a graveyard, that card will be returned to the battlefield with a -1/-1 counter on it. However, because it’s a new object with no relation to its previous existence, the returned creature will not have persist.
2013-06-07If a creature with persist stops being a creature, persist will still work.
2013-06-07If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
2013-06-07If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.

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