← Back Card Profile (by Name)

Blood Sun PRIX

Other printings of "Blood Sun": PRIX #92p PRIX #92s RIX #92

Card

id77329
artistEmrah Elmasli
artistIds433083c3-8a6c-43d9-8030-c9fcbd2477a2
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank14693
edhrecSaltiness0.76
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextAs the struggle raged for control of the Immortal Sun, the world grew dark under a blood-red sky.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameBlood Sun
number92p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPRIX, RIX
promoTypessetpromo, promopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRIX
side
signature
sourceProducts
subsets
subtypes
supertypes
textWhen this enchantment enters, draw a card.
All lands lose all abilities except mana abilities.
toughness
typeEnchantment
typesEnchantment
uuid1db2fad2-551c-530b-8bc0-b1b787f51195
variations0e130608-6761-5b71-846c-6905c13fd248
watermark
setNameRivals of Ixalan Promos

Identifiers

id77329
cardKingdomEtchedId
cardKingdomFoilId226795
cardKingdomId226313
cardsphereFoilId61819
cardsphereId61610
deckboxId45506
mcmId379947
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id317fb21c-8fcb-5a23-a3e2-59974e795589
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId23402650-7f1c-481f-b311-c8e6c40c6c95
scryfallIllustrationId277713f4-7345-45f1-bb7b-f8d3a2c648ce
scryfallOracleId1534d90f-fc88-42dc-bf01-8b0986485e78
tcgplayerEtchedProductId
tcgplayerProductId193359
uuid1db2fad2-551c-530b-8bc0-b1b787f51195

Legalities

id77329
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid1db2fad2-551c-530b-8bc0-b1b787f51195
vintageLegal

Purchase URLs

id77329
cardKingdomhttps://mtgjson.com/links/236fc07c27fbab23
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/df39c4d4be42878f
cardmarket
tcgplayerhttps://mtgjson.com/links/1ec99fe59fd4e44b
tcgplayerEtched
uuid1db2fad2-551c-530b-8bc0-b1b787f51195

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-01-19A mana ability is an ability that produces mana, not an ability that costs mana.
2018-01-19If a land gains an ability after Blood Sun has entered the battlefield, it keeps that ability.
2018-01-19If a land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it applies. The same is also true of any other abilities of a land that modify how it enters the battlefield or apply “as” it enters the battlefield, such as the first ability of Unclaimed Territory.
2018-01-19If a land has an ability that continuously changes the types of other lands (such as Urborg, Tomb of Yawgmoth does), that ability will apply before Blood Sun removes that land’s abilities. If a land has an ability that grants abilities to other objects, Blood Sun will stop it from doing so.
2018-01-19If a land has an ability that triggers “when” it enters the battlefield, it will lose that ability before it triggers.
2018-01-19Land cards not on the battlefield aren’t affected.

Tip: bookmark this page with your query parameters for quick access.