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Bloodthirsty Blade MKC

Other printings of "Bloodthirsty Blade": C19 #53 GN3 #114 MKC #225 C21 #235 NCC #362 CLB #854

Card

id55471
artistJason Kang
artistIds064b9176-e325-44f6-a413-2cadb7505851
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank2190
edhrecSaltiness0.27
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextThe weapon wields the hand that holds it.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsGoad
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameBloodthirsty Blade
number225
originalPrintings
originalReleaseDate
originalTextEquipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
{1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
otherFaceIds
power
printingsC19, C21, CLB, GN3, MKC, NCC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMKC
side
signature
sourceProducts{'nonfoil': ['c16803d0-6f98-579d-9f38-c5e11e78f104']}
subsets
subtypesEquipment
supertypes
textEquipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
{1}: Attach this Equipment to target creature an opponent controls. Activate only as a sorcery.
toughness
typeArtifact — Equipment
typesArtifact
uuid90df1b54-4fa3-5613-ab75-7bf015b6a821
variations
watermark
setNameMurders at Karlov Manor Commander

Identifiers

id55471
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId290691
cardsphereFoilId
cardsphereId116488
deckboxId87857
mcmId753518
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7340f71e-2660-5553-a357-c3d2919f1926
mtgoFoilId
mtgoId122598
multiverseId650319
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbcdf583e-25f8-4227-96e9-e70ec8a36b09
scryfallIllustrationId8efcf350-80be-4df1-a664-1da648181901
scryfallOracleIdb2747459-05ec-42a6-81be-e97e182bc778
tcgplayerEtchedProductId
tcgplayerProductId535605
uuid90df1b54-4fa3-5613-ab75-7bf015b6a821

Legalities

id55471
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid90df1b54-4fa3-5613-ab75-7bf015b6a821
vintageLegal

Purchase URLs

id55471
cardKingdomhttps://mtgjson.com/links/f779fb832f339fc7
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/f2c83841d0acc377
tcgplayerEtched
uuid90df1b54-4fa3-5613-ab75-7bf015b6a821

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchLame assoiffée de sangC'est l'arme qui manie la main.Artefact — équipementLa créature équipée gagne +2/+0 et est incitée. (Elle attaque à chaque combat si possible et attaque un joueur autre que vous si possible.)
{1} : Attachez la Lame assoiffée de sang à une créature ciblée qu'un adversaire contrôle. N'activez que lorsque vous pourriez lancer un rituel.
650837
GermanBlutdürstige KlingeDiese Waffe führt die Hand, die sie umklammert.Artefakt — AusrüstungDie ausgerüstete Kreatur erhält +2/+0 und ist angestachelt. (Sie greift in jedem Kampf an, falls möglich, und greift einen anderen Spieler als dich an, falls möglich.)
{1}: Lege die Blutdürstige Klinge an eine Kreatur deiner Wahl an, die ein Gegner kontrolliert. Aktiviere diese Fähigkeit wie eine Hexerei.
650578
ItalianLama Assetata di SangueÈ l'arma a brandire la mano che la impugna.Artefatto — EquipaggiamentoLa creatura equipaggiata prende +2/+0 ed è spronata. (Attacca in ogni combattimento un giocatore diverso da te, se può farlo.)
{1}: Assegna la Lama Assetata di Sangue a una creatura bersaglio controllata da un avversario. Attiva solo come una stregoneria.
651096
Japanese血に飢えた刃その武器は持つ者の手を利用する。アーティファクト — 装備品装備しているクリーチャーは+2/+0の修整を受け、使嗾されている。(それは各戦闘で可能なら攻撃し、可能ならあなたでないプレイヤーを攻撃する。)
{1}:対戦相手がコントロールしているクリーチャー1体を対象とする。血に飢えた刃をそれにつける。起動はソーサリーとしてのみ行う。
651355

Rulings

datetext
2019-08-23Bloodthirsty Blade has no equip ability. There's normally no way to have it attached to your own creature, although certain combinations of other cards make this possible.
2019-08-23You still control Bloodthirsty Blade while it's equipped to an opponent's creature. You can move it any time you could cast a sorcery; the equipped creature's controller can't.
2023-06-30Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
2023-06-30Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
2023-06-30If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
2023-06-30If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
2023-06-30If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

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