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Bonehoard CMA

Other printings of "Bonehoard": PLST #CMA-211 MBS #100 ZNC #108 NEC #147 CMA #211 C14 #229 C15 #245 C16 #245

Card

id19842
artistChippy
artistIdsa36f01a0-e51a-48b2-a556-b9b3bc73f969
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank4282
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip, Living weapon
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}
manaValue4
nameBonehoard
number211
originalPrintings
originalReleaseDate
originalTextLiving weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip {2}
otherFaceIds
power
printingsC14, C15, C16, CMA, MBS, NEC, PLST, ZNC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMA
side
signature
sourceProducts{'nonfoil': ['600c4590-87fb-5181-ae88-e2c2952c0f74']}
subsets
subtypesEquipment
supertypes
textLiving weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip {2}
toughness
typeArtifact — Equipment
typesArtifact
uuid4c5bfe72-29b5-5c58-bd85-6e45f6c08f56
variations
watermark
setNameCommander Anthology

Identifiers

id19842
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId212626
cardsphereFoilId
cardsphereId49623
deckboxId35856
mcmId298269
mcmMetaId202383
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1bf3941d-0bbd-5501-ab0b-913d163c18ed
mtgoFoilId
mtgoId
multiverseId430430
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId31ed2d63-5eb6-4027-b702-ef9265fda4b6
scryfallIllustrationId4d448b8c-f280-4fe1-ba31-75a1104f41e0
scryfallOracleId83c69c05-173d-4c1b-9541-1dde474fef5f
tcgplayerEtchedProductId
tcgplayerProductId131985
uuid4c5bfe72-29b5-5c58-bd85-6e45f6c08f56

Legalities

id19842
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid4c5bfe72-29b5-5c58-bd85-6e45f6c08f56
vintageLegal

Purchase URLs

id19842
cardKingdomhttps://mtgjson.com/links/20b15405bf47413f
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/e03debb81fec9abe
tcgplayerhttps://mtgjson.com/links/4472d0423eefa1bd
tcgplayerEtched
uuid4c5bfe72-29b5-5c58-bd85-6e45f6c08f56

Foreign Data (per language)

No foreign data.

Rulings

datetext
2011-06-01Although creature tokens go to the graveyard before ceasing to exist, they never count as creature cards and won't increase the bonus granted by Bonehoard, however briefly.
2011-06-01If lethal damage is dealt simultaneously to the equipped creature and another creature, both creatures are put into the graveyard at the same time. The equipped creature won't get an additional bonus from the other creature.
2011-06-01If there are no creature cards in any graveyard when Bonehoard's living weapon ability resolves, the Germ will be 0/0 and put into its owner's graveyard.
2011-06-01The value of X is calculated continuously as the number of creature cards in graveyards changes.
2020-08-07If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
2020-08-07If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

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