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Chain Lightning JMP

Other printings of "Chain Lightning": TD0 #B14 TD0 #A55 PD2 #16 MP2 #26 MB2 #55 ME3 #90 DMR #113 EMA #123 LEG #137 VMA #153 BBD #171 JMP #302 DMR #316 SLD #370 SLD #2047 SLD #2052

Card

id42458
artistChristopher Moeller
artistIds21e10012-06ae-44f2-b38d-3824dd2e73d4
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank5772
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R}
manaValue1
nameChain Lightning
number302
originalPrintings
originalReleaseDate
originalTextChain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
otherFaceIds
power
printingsBBD, DMR, EMA, JMP, LEG, MB2, ME3, MP2, PD2, SLD, TD0, VMA
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeJMP
side
signature
sourceProducts{'nonfoil': ['ca9092e8-a921-5e37-ab9d-4b0f76bb0d01']}
subsets
subtypes
supertypes
textChain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
toughness
typeSorcery
typesSorcery
uuid5c519912-8ee5-5a08-a6ce-d7e88e5ca6c6
variations
watermark
setNameJumpstart

Identifiers

id42458
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId235004
cardsphereFoilId
cardsphereId68512
deckboxId51310
mcmId473944
mcmMetaId904
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7161d538-b057-51b8-b492-9752eaa9a818
mtgoFoilId
mtgoId
multiverseId489492
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb7cef88c-0ad6-47c4-b6c8-f989586aa635
scryfallIllustrationId3e297899-ab77-4da1-be4d-3ce4d8df62c8
scryfallOracleId8785f42f-87b9-4a0a-89ce-ea423649ba9c
tcgplayerEtchedProductId
tcgplayerProductId216500
uuid5c519912-8ee5-5a08-a6ce-d7e88e5ca6c6

Legalities

id42458
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid5c519912-8ee5-5a08-a6ce-d7e88e5ca6c6
vintageLegal

Purchase URLs

id42458
cardKingdomhttps://mtgjson.com/links/08f8949525921237
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/03060ecf1c22056a
tcgplayerhttps://mtgjson.com/links/d2f482c5113160c9
tcgplayerEtched
uuid5c519912-8ee5-5a08-a6ce-d7e88e5ca6c6

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-12-08As Chain Lightning resolves, either the original or one of the copies, the targeted player or the controller of the targeted permanent may copy it. The copy has the same text, target, and color as the resolving spell, though the player creating the copy may choose a new target for it. Once that copy is created (or not), the Chain Lightning finishes resolving and leaves the stack.
2022-12-08If the targeted player or permanent is an illegal target as Chain Lightning tries to resolve, the spell doesn't resolve and none of its effects happen. It can't be copied.
2022-12-08The copy of Chain Lightning is created on the stack, so it's not cast. Abilities that trigger when a player casts a spell won't trigger. Players may respond to that spell before it resolves.
2022-12-08The player putting the copy of the spell on the stack controls that copy.

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