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Chain Lightning PD2

Other printings of "Chain Lightning": TD0 #B14 TD0 #A55 PD2 #16 MP2 #26 MB2 #55 ME3 #90 DMR #113 EMA #123 LEG #137 VMA #153 BBD #171 JMP #302 DMR #316 SLD #370 SLD #2047 SLD #2052

Card

id65519
artistChristopher Moeller
artistIds21e10012-06ae-44f2-b38d-3824dd2e73d4
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank5772
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R}
manaValue1
nameChain Lightning
number16
originalPrintings
originalReleaseDate
originalTextChain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.
otherFaceIds
power
printingsBBD, DMR, EMA, JMP, LEG, MB2, ME3, MP2, PD2, SLD, TD0, VMA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePD2
side
signature
sourceProducts{'foil': ['6b4e8033-e4a3-59af-aeb0-6191b6c39f4a']}
subsets
subtypes
supertypes
textChain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
toughness
typeSorcery
typesSorcery
uuid0cf15adb-ddeb-544d-bcb3-edbc907558de
variations
watermark
setNamePremium Deck Series: Fire and Lightning

Identifiers

id65519
cardKingdomEtchedId
cardKingdomFoilId132584
cardKingdomId
cardsphereFoilId36902
cardsphereId
deckboxId17932
mcmId244219
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9cd9b5aa-9bc5-514d-913a-419b2674a2f2
mtgoFoilId39267
mtgoId39266
multiverseId217977
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9ca05db2-ad92-4f4a-992d-b7f08f4f9c26
scryfallIllustrationId3e297899-ab77-4da1-be4d-3ce4d8df62c8
scryfallOracleId8785f42f-87b9-4a0a-89ce-ea423649ba9c
tcgplayerEtchedProductId
tcgplayerProductId38666
uuid0cf15adb-ddeb-544d-bcb3-edbc907558de

Legalities

id65519
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid0cf15adb-ddeb-544d-bcb3-edbc907558de
vintageLegal

Purchase URLs

id65519
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/487a3ecefb5cf80e
cardmarket
tcgplayerhttps://mtgjson.com/links/df520dcf9601f00b
tcgplayerEtched
uuid0cf15adb-ddeb-544d-bcb3-edbc907558de

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-12-08As Chain Lightning resolves, either the original or one of the copies, the targeted player or the controller of the targeted permanent may copy it. The copy has the same text, target, and color as the resolving spell, though the player creating the copy may choose a new target for it. Once that copy is created (or not), the Chain Lightning finishes resolving and leaves the stack.
2022-12-08If the targeted player or permanent is an illegal target as Chain Lightning tries to resolve, the spell doesn't resolve and none of its effects happen. It can't be copied.
2022-12-08The copy of Chain Lightning is created on the stack, so it's not cast. Abilities that trigger when a player casts a spell won't trigger. Players may respond to that spell before it resolves.
2022-12-08The player putting the copy of the spell on the stack controls that copy.

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