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Brazen Borrower // Petty Theft PELD

Other printings of "Brazen Borrower // Petty Theft": PLST #ELD-281 PLST #ELD-281 SPG #30 SPG #30 ELD #39 ELD #39 PELD #39p PELD #39s PELD #39p PELD #39s WOC #85 WOC #85 SLD #234 SLD #234 ELD #281 ELD #281 PRM #78826 PRM #78826

Card

id66295
artistEric Deschamps
artistIds37970e22-9cee-44c1-af44-5ee27cf26b76
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank2520
edhrecSaltiness0.31
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameBrazen Borrower
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlash, Flying
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{U}{U}
manaValue3
nameBrazen Borrower // Petty Theft
number39s
originalPrintings
originalReleaseDate
originalText
otherFaceIdsa3f76352-91c1-5239-904c-540fa471ded9
power3
printingsELD, PELD, PLST, PRM, SLD, SPG, WOC
promoTypesprerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePELD
sidea
signature
sourceProducts{'foil': ['1eb270a4-232c-5eb5-bbfe-30257b2154a2']}
subsets
subtypesFaerie, Rogue
supertypes
textFlash
Flying
This creature can block only creatures with flying.
toughness1
typeCreature — Faerie Rogue
typesCreature
uuid8b1bdf41-cdb4-5add-a3be-f784f38a9279
variations60a2f0ad-040d-5d08-8db6-4e19814ea5b7
watermark
setNameThrone of Eldraine Promos

Identifiers

id66295
cardKingdomEtchedId
cardKingdomFoilId228108
cardKingdomId
cardsphereFoilId62407
cardsphereId
deckboxId
mcmId403619
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9bac1f4c-4f2c-5e3c-95b0-f30f75dc0d08
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId07446375-d341-4aa8-8dfc-7e50d0522537
scryfallIllustrationId7561a5ca-8e49-4f91-80f3-96124a7e10f5
scryfallOracleIdc7b044c3-3cfa-407e-bf20-2875e8e04b7b
tcgplayerEtchedProductId
tcgplayerProductId199882
uuid8b1bdf41-cdb4-5add-a3be-f784f38a9279

Legalities

id66295
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid8b1bdf41-cdb4-5add-a3be-f784f38a9279
vintageLegal

Purchase URLs

id66295
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5d230cf3427defb0
cardmarket
tcgplayerhttps://mtgjson.com/links/9a68371de864365f
tcgplayerEtched
uuid8b1bdf41-cdb4-5add-a3be-f784f38a9279

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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