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Calix, Destiny's Hand PTHB

Other printings of "Calix, Destiny's Hand": PTHB #211p PTHB #211s THB #211 THB #257 CMM #918 PRM #79843

Card

id82826
artistMagali Villeneuve
artistIds9e6a55ae-be4d-4c23-a2a5-135737ffd879
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, W
colorIndicator
colorsG, W
defense
duelDeck
edhrecRank3965
edhrecSaltiness0.21
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty4
manaCost{2}{G}{W}
manaValue4
nameCalix, Destiny's Hand
number211p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCMM, PRM, PTHB, THB
promoTypespromopack, stamped, planeswalkerstamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePTHB
side
signature
sourceProducts
subsets
subtypesCalix
supertypesLegendary
text[+1]: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
[−3]: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.
[−7]: Return all enchantment cards from your graveyard to the battlefield.
toughness
typeLegendary Planeswalker — Calix
typesPlaneswalker
uuidcfe9715e-ed0c-5501-b69c-28edf06590b8
variations9b62919d-75d6-55a3-a398-8781a018c6a5
watermark
setNameTheros Beyond Death Promos

Identifiers

id82826
cardKingdomEtchedId
cardKingdomFoilId231562
cardKingdomId231489
cardsphereFoilId65934
cardsphereId65829
deckboxId49332
mcmId434964
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide1fdc35e-9cda-5b17-8ca5-7fa93e452cd1
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2d907a72-d880-4ab3-94ca-4f3fcf959002
scryfallIllustrationIdca25d566-2185-4a38-980a-ce005a644b62
scryfallOracleIdd9f01177-2237-475e-ad91-114bfae077ce
tcgplayerEtchedProductId
tcgplayerProductId207673
uuidcfe9715e-ed0c-5501-b69c-28edf06590b8

Legalities

id82826
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidcfe9715e-ed0c-5501-b69c-28edf06590b8
vintageLegal

Purchase URLs

id82826
cardKingdomhttps://mtgjson.com/links/9de6ebd3d2b77ed7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4d4270493ddd0c90
cardmarket
tcgplayerhttps://mtgjson.com/links/eebe5047d38a491e
tcgplayerEtched
uuidcfe9715e-ed0c-5501-b69c-28edf06590b8

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-01-24Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
2020-01-24If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
2020-01-24If an Aura is being put onto the battlefield at the same time as an enchantment creature, that Aura can’t enchant that creature.
2020-01-24If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.
2020-01-24If the target enchantment you control leaves the battlefield or otherwise becomes an illegal target before Calix’s second ability resolves, the target permanent you don’t control won’t be exiled.

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