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Caretaker's Talent PBLB

Other printings of "Caretaker's Talent": BLB #6 PBLB #6p PBLB #6s

Card

id64559
artistLindsey Look
artistIds95bc132d-37aa-4063-8ed8-04d489e826cd
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank941
edhrecSaltiness0.46
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutclass
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameCaretaker's Talent
number6p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsBLB, PBLB
promoTypespromopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePBLB
side
signature
sourceProducts
subsets
subtypesClass
supertypes
text(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
{W}: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
{3}{W}: Level 3
Creature tokens you control get +2/+2.
toughness
typeEnchantment — Class
typesEnchantment
uuidfa37e435-e93e-5ca1-b214-5d39c30031e4
variations74e44b94-6ff1-5109-a7d1-1d0225504efa
watermark
setNameBloomburrow Promos

Identifiers

id64559
cardKingdomEtchedId
cardKingdomFoilId300618
cardKingdomId300530
cardsphereFoilId125398
cardsphereId125328
deckboxId94168
mcmId779711
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id321e2ed6-c00f-57d4-9495-8c38bad5230a
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3dd18584-f075-4679-aed4-6ea6ae7f4f77
scryfallIllustrationIdddaa7b7b-fa05-44a2-af84-2ebd7c12f657
scryfallOracleIdc97957a2-8310-4cff-8aad-871b7901d124
tcgplayerEtchedProductId
tcgplayerProductId560931
uuidfa37e435-e93e-5ca1-b214-5d39c30031e4

Legalities

id64559
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidfa37e435-e93e-5ca1-b214-5d39c30031e4
vintageLegal

Purchase URLs

id64559
cardKingdomhttps://mtgjson.com/links/47f369d84559a273
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/92bf642aa0284cc3
cardmarket
tcgplayerhttps://mtgjson.com/links/b18e507241bfb5e8
tcgplayerEtched
uuidfa37e435-e93e-5ca1-b214-5d39c30031e4

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-07-26Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the new token will work.
2024-07-26Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
2024-07-26Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2024-07-26Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2024-07-26Gaining a level won't remove abilities that a Class had at a previous level.
2024-07-26The new token created by the second class ability copies the characteristics of the original token as stated by the effect that created the original token.
2024-07-26The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, color, and so on.
2024-07-26There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
2024-07-26You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

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