Other printings of "Cathodion": PLST #CM2-179 MRD #149 CM2 #179 MM2 #203 UMA #226 C14 #234 2XM #237 USG #287
| id | 97361 |
|---|---|
| artist | Izzy |
| artistIds | 2c3d2473-ff5d-4309-8194-e0b2def2ab65 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 8704 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Instead of creating a tool that would be damaged by heat, the Thran built one that was charged by it. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3} |
| manaValue | 3 |
| name | Cathodion |
| number | 226 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Cathodion dies, add {C}{C}{C}. |
| otherFaceIds | |
| power | 3 |
| printings | 2XM, C14, CM2, MM2, MRD, PLST, UMA, USG |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | UMA |
| side | |
| signature | |
| sourceProducts | {'foil': ['9dc0a076-701a-58d0-8e35-3ac8589f3375'], 'nonfoil': ['9dc0a076-701a-58d0-8e35-3ac8589f3375']} |
| subsets | |
| subtypes | Construct |
| supertypes | |
| text | When this creature dies, add {C}{C}{C}. |
| toughness | 3 |
| type | Artifact Creature — Construct |
| types | Artifact, Creature |
| uuid | e5b26e01-2d32-5503-9651-a1d815af7dba |
| variations | |
| watermark | |
| setName | Ultimate Masters |
| id | 97361 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 222937 |
| cardKingdomId | 222683 |
| cardsphereFoilId | 57802 |
| cardsphereId | 57803 |
| deckboxId | 43024 |
| mcmId | 367032 |
| mcmMetaId | 860 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 475ec67f-95ef-5f22-af6f-cb3008279297 |
| mtgoFoilId | |
| mtgoId | 70529 |
| multiverseId | 456822 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | a2ba6c14-9393-4420-adfe-6b2ef85d2ce9 |
| scryfallIllustrationId | 340e1cd4-b6b1-4ecd-9ed7-d2f2196fc90a |
| scryfallOracleId | fcd4f816-2de1-4b30-82fb-cb87f45747ea |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 180853 |
| uuid | e5b26e01-2d32-5503-9651-a1d815af7dba |
| id | 97361 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | Legal |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | e5b26e01-2d32-5503-9651-a1d815af7dba |
| vintage | Legal |
| id | 97361 |
|---|---|
| cardKingdom | https://mtgjson.com/links/7b7691c49434209b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/4bc9f9e610d8c8dc |
| cardmarket | https://mtgjson.com/links/0460b0a059df5284 |
| tcgplayer | https://mtgjson.com/links/93333dea45d97688 |
| tcgplayerEtched | |
| uuid | e5b26e01-2d32-5503-9651-a1d815af7dba |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Japanese | 陰極器 | 熱で駄目になるような道具を作る代わりに、スランは熱で充電するような道具を作った。 | アーティファクト・クリーチャー — 構築物 | 陰極器が死亡したとき、{C}{C}{C}を加える。 | 457076 |
| date | text |
|---|---|
| 2004-10-04 | The ability is never a mana ability. |
| 2011-01-25 | The triggered ability isn't a mana ability. It uses the stack and can be responded to. |
| 2011-01-25 | You get the mana whether you want it or not. If you don't spend it, it will disappear at the end of the current step (or phase). |
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