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Wild Endeavor AFC

Other printings of "Wild Endeavor": AFC #43 AFC #312

Card

id8274
artistUriah Voth
artistIds14cf4c0c-1a83-4366-ba61-6d0a26ee5a69
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank13182
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{G}{G}
manaValue6
nameWild Endeavor
number312
originalPrintings
originalReleaseDate
originalTextRoll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
otherFaceIds
power
printingsAFC
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAFC
side
signature
sourceProducts{'nonfoil': ['d5512a78-bb11-5566-a634-7c9e4fa91396']}
subsets
subtypes
supertypes
textRoll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
toughness
typeSorcery
typesSorcery
uuid40eddec1-020f-50e7-aa89-4eb57be0de71
variations8eb2e1bd-6f16-5d92-a333-155da6d48c23
watermark
setNameForgotten Realms Commander

Identifiers

id8274
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId249365
cardsphereFoilId
cardsphereId80270
deckboxId59098
mcmId572665
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7f20ed9c-319a-532d-9ac8-509476fe663d
mtgoFoilId
mtgoId
multiverseId531532
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5ab07f63-f52f-47b8-8dd1-a1d6414b6ba2
scryfallIllustrationId7774985d-8111-401c-8067-7aaeabb564d8
scryfallOracleId2c4ee0df-e720-475b-aa04-e6394f3d708f
tcgplayerEtchedProductId
tcgplayerProductId244248
uuid40eddec1-020f-50e7-aa89-4eb57be0de71

Legalities

id8274
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid40eddec1-020f-50e7-aa89-4eb57be0de71
vintageLegal

Purchase URLs

id8274
cardKingdomhttps://mtgjson.com/links/e57ad54bc7bcae27
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/3aa7e7515bc12209
tcgplayerEtched
uuid40eddec1-020f-50e7-aa89-4eb57be0de71

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchManœuvre sauvageRituelLancez deux d4 et choisissez un résultat. Créez un nombre de jetons de créature 3/3 verte Bête égal à ce résultat. Cherchez ensuite dans votre bibliothèque un nombre de cartes de terrain de base égal à l'autre résultat, mettez-les sur le champ de bataille engagées, puis mélangez.531700
GermanWildes UnterfangenHexereiWürfle zwei W4 und suche dir ein Ergebnis aus. Erzeuge so viele 3/3 grüne Bestie-Kreaturenspielsteine, wie dem ausgesuchten Ergebnis entspricht. Durchsuche dann deine Bibliothek nach so vielen Standardland-Karten, wie dem anderen Ergebnis entspricht, bringe sie getappt ins Spiel und mische danach.531588
ItalianImpresa SelvaggiaStregoneriaTira due d4 e scegli un risultato. Crea un numero di pedine creatura Bestia 3/3 verdi pari a quel risultato. Poi passa in rassegna il tuo grimorio per un numero di carte terra base pari all'altro risultato, mettile sul campo di battaglia TAPpate, poi rimescola.531756
Japanese突飛な挑戦ソーサリーd4を2回振り、出目1つを選ぶ。その出目に等しい数の緑の3/3のビースト・クリーチャー・トークンを生成する。その後、あなたのライブラリーからもう1つの出目に等しい枚数の基本土地・カードを探し、タップ状態で戦場に出す。その後ライブラリーを切り直す。531812
SpanishReto salvajeConjuroTira 2d4 y elige un resultado. Crea una cantidad de fichas de criatura Bestia verdes 3/3 igual a ese resultado. Luego busca en tu biblioteca una cantidad de cartas de tierra básica igual al otro resultado, ponlas en el campo de batalla giradas y baraja.531644

Rulings

datetext
2021-07-23An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
2021-07-23An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
2021-07-23Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
2021-07-23Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
2021-07-23Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.
2021-07-23Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.
2021-07-23Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.
2021-07-23The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.
2021-07-23Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.
2021-07-23While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.

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